Description
This fantasy clothing set has been submitted to the Renderotica Market (also Animotions) and is pending testing/approval.
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Required products:
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- PC or Mac
- Poser 5 or later is recommended. The clothing figures and their morphs will work in DAZ|Studio. The specularity and color features cannot be made to look exactly the same in DAZ|Studio's base version, but a similar look can be obtained with a set of DAZ|Studio-specific materials files, which are available separately as a free addition. All items were tested in Poser 7 and Poser 8, and DAZ|Studio 3. No DAZ|Studio plugins are supported, although there is no technical reason why they wouldn't work. Importing the outfit into a third party rendering application is also not supported, mostly because of V4's use of Poser magnets for obtaining some joint-controlled deformations and breast movement.
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Included items:
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- Bodysuit CR2, 18,458 polygons
- Boots CR2, 20,920 polygons
- Headpiece CR2, 3,152 polygons
- Pant CR2, 1,854 polygons
- Thigh piece CR2, 6,328 polygons
- Vambrace (arm) CR2, 5,832 polygons
- Two complete texture/bump map sets at 2048x2048px resolution
- One Ambient (glow) map set 2048x2048px resolution
- Two sets of MAT poses to apply the textures: "Pyro", in a molten lava theme, and "Shard", in a crystalline metal theme
Morphs are included in the outfit figures and are set to be "Superconforming", or to automatically follow the V4 character's morph dials after being loaded. The morphs are selected from the DAZ Morphs++ and MUSCLE morph sets. Detailed listing of these morphs given in the readme (available when it gets into the market).
Rendered in Poser 8, Indirect Lighting. Very minimal postwork to correct a couple of GI type artifacts that sneaked into the render. Note this is with a beta versions of the upcoming Service Release, and it is likely that the final version of the SR will fix those artifacts (hope so, anyhow). Some advice on render settings is also given in the readme.
Enjoy :)
note this is a 1200x3600 pic, click for full size
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