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Meipe: products/updates suggestions
Rank: Advanced Member
Joined: 12/10/2017(UTC) Posts: 68
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Originally Posted by: kcam001 I know you have a lot on the go, but I'm just wondering if there's an estimate on the update to the matt copy script for the 8.1 clusterbomb as the one I have doesn't work.
You don't have to wait for the script to be made, you can just save the appropriate shader as a preset and then apply the shader to appropriate surface or surfaces on the geograft.
I don't have clusterbomb myself but I would guess that you need to just save the body shader (the body surface) from the figure as a shader preset and then apply to the shader to the right surfaces on the geograft.
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Rank: Advanced Member
Joined: 1/4/2019(UTC) Posts: 60
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Originally Posted by: gmretoica623
Originally Posted by: kcam001 I know you have a lot on the go, but I'm just wondering if there's an estimate on the update to the matt copy script for the 8.1 clusterbomb as the one I have doesn't work.
You don't have to wait for the script to be made, you can just save the appropriate shader as a preset and then apply the shader to appropriate surface or surfaces on the geograft.
I don't have clusterbomb myself but I would guess that you need to just save the body shader (the body surface) from the figure as a shader preset and then apply to the shader to the right surfaces on the geograft.
I don't think i've tried it that way before as I tried just copying and pasting the surface from the sufrace, but I know that doesn't always work. Will try it and i'll see how it goes.
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Rank: Advanced Member
Joined: 1/4/2019(UTC) Posts: 60
Thanks: 1 times Was thanked: 35 time(s) in 24 post(s)
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Originally Posted by: kcam001
Originally Posted by: gmretoica623
Originally Posted by: kcam001 I know you have a lot on the go, but I'm just wondering if there's an estimate on the update to the matt copy script for the 8.1 clusterbomb as the one I have doesn't work.
You don't have to wait for the script to be made, you can just save the appropriate shader as a preset and then apply the shader to appropriate surface or surfaces on the geograft.
I don't have clusterbomb myself but I would guess that you need to just save the body shader (the body surface) from the figure as a shader preset and then apply to the shader to the right surfaces on the geograft.
I don't think i've tried it that way before as I tried just copying and pasting the character surface to the graft sufrace, but I know that doesn't always work. Will try it and i'll see how it goes.
I think i've cracked it. By adding the clusterbomb graft then selecting it in the surfaces tab and then selecting the torso and applying the character matt to it and copying it to the navel I can pretty much put the clusterbomb on an 8.1 figure. This process may also work on breastacular as well.
Edited by user Saturday, February 3, 2024 10:39:24 PM(UTC)
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2 users thanked kcam001 for this useful post.
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Rank: Advanced Member
Joined: 5/26/2019(UTC) Posts: 214
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I'm almost certain it's still in the works (or at least on a back burner somewhere) but I eagerly await headlights for G8M. G9 would be nice too, but most of my assets are for G8.
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1 user thanked Ebonix115 for this useful post.
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Rank: Advanced Member
Joined: 12/10/2017(UTC) Posts: 68
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Hey Meipe. Any hints on what you're working on next?
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Rank: Advanced Member
Joined: 1/4/2019(UTC) Posts: 60
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Just thought of something with regards to pumping pole pallet. Is it possible to have alien or demon like colors and textures on it?
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Rank: Advanced Member
Joined: 12/10/2017(UTC) Posts: 68
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Originally Posted by: kcam001 Just thought of something with regards to pumping pole pallet. Is it possible to have alien or demon like colors and textures on it?
You can change the textures in an image editor and you can change the shader settings, such as changing the base color or translucency color.
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1 user thanked gmretoica623 for this useful post.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,752
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Originally Posted by: gmretoica623
Hey Meipe. Any hints on what you're working on next?
Something related to GP. It will be submitted very soon ;)
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1 user thanked Meipe for this useful post.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,752
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Originally Posted by: kcam001 I know you have a lot on the go, but I'm just wondering if there's an estimate on the update to the matt copy script for the 8.1 clusterbomb as the one I have doesn't work.
Did you try this one?
https://www.dropbox.com/s/qncyy6e5u0x22b8/Breastacular_CB_CQ_8_1.zip?dl=0
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Rank: Advanced Member
Joined: 1/4/2019(UTC) Posts: 60
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Originally Posted by: Meipe
Originally Posted by: kcam001 I know you have a lot on the go, but I'm just wondering if there's an estimate on the update to the matt copy script for the 8.1 clusterbomb as the one I have doesn't work.
Did you try this one?
https://www.dropbox.com/s/qncyy6e5u0x22b8/Breastacular_CB_CQ_8_1.zip?dl=0
First thing I tried. Still coming up with the error attached below
2024-02-13 06:39:07.780 [WARNING] :: Script Error: Line 440
2024-02-13 06:39:07.780 [WARNING] :: TypeError: Result of expression 'oTgtMaterial' [null] is not an object.
2024-02-13 06:39:07.780 [WARNING] :: Stack Trace:
<anonymous>()@D:/Daz Studio/DAZ 3D/Studio/My Library/People/Genesis 8 Female/Anatomy/Cluster Bomb/5-ClusterBomb_Material Copy 8_1.dse:440
2024-02-13 06:39:07.781 [INFO] :: Error in script execution: D:/Daz Studio/DAZ 3D/Studio/My Library/People/Genesis 8 Female/Anatomy/Cluster Bomb/5-ClusterBomb_Material Copy 8_1.dse
2024-02-13 06:40:38.882 [INFO] :: Stop following: Kala 8.1 HD << Cluster Bomb
2024-02-13 06:40:38.953 [INFO] :: Following stopped: Kala 8.1 HD << Cluster Bomb
I can work around it on characters from LY and AilyafLN that I've converted from gen 8 to 8.1 by placing the character matt or texture on to the graft directly instead of the matt copy and using the surface tab to copy and paste the surface to the navel but it doesn't work for all gen 8.1 whether its converted or native. For example Kala 8 converted to 8.1. If you need the full log file I can upload it here as well. Edited by user Tuesday, February 13, 2024 2:04:21 AM(UTC)
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Rank: Newbie
Joined: 8/22/2023(UTC) Posts: 2
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Hi Meipe, any progress on that JCM fix you spoke of for the Genesis 9 B-tacular? Thanks!
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Rank: Newbie
Joined: 9/23/2019(UTC) Posts: 3
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Apologies if this has already been covered, but are there G9 UVs available for Dicktator and Golden Palace? Most of the shells I use (dirt, blood, etc.) don't have maps for those particular pieces of anatomy. Thanks in advance!
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Rank: Advanced Member
Joined: 12/10/2017(UTC) Posts: 68
Thanks: 109 times Was thanked: 40 time(s) in 31 post(s)
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Originally Posted by: saint1228
Apologies if this has already been covered, but are there G9 UVs available for Dicktator and Golden Palace? Most of the shells I use (dirt, blood, etc.) don't have maps for those particular pieces of anatomy. Thanks in advance!
Yes, because how the geograft works is that the geograft itself uses G9 UVs and the shells use different uvs.
See this post on how to shells like dirt or blood with Meipe's geografts: https://www.renderotica.com/community/forums.aspx?g=posts&m=539719#post539719 Edited by user Tuesday, February 13, 2024 10:11:20 PM(UTC)
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1 user thanked gmretoica623 for this useful post.
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Rank: Newbie
Joined: 9/23/2019(UTC) Posts: 3
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Originally Posted by: gmretoica623
Originally Posted by: saint1228
Apologies if this has already been covered, but are there G9 UVs available for Dicktator and Golden Palace? Most of the shells I use (dirt, blood, etc.) don't have maps for those particular pieces of anatomy. Thanks in advance!
Yes, because how the geograft works is that the geograft itself uses G9 UVs and the shells use different uvs.
See this post on how to shells like dirt or blood with Meipe's geografts: https://www.renderotica.com/community/forums.aspx?g=posts&m=539719#post539719
Right, I guess what I'm asking here is for Genesis 8 Anatomical Elements UVs? Sorry for the confusion.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 104
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Rank: Advanced Member
Joined: 12/10/2017(UTC) Posts: 68
Thanks: 109 times Was thanked: 40 time(s) in 31 post(s)
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Originally Posted by: saint1228
Originally Posted by: gmretoica623
Originally Posted by: saint1228
Apologies if this has already been covered, but are there G9 UVs available for Dicktator and Golden Palace? Most of the shells I use (dirt, blood, etc.) don't have maps for those particular pieces of anatomy. Thanks in advance!
Yes, because how the geograft works is that the geograft itself uses G9 UVs and the shells use different uvs.
See this post on how to shells like dirt or blood with Meipe's geografts: https://www.renderotica.com/community/forums.aspx?g=posts&m=539719#post539719
Right, I guess what I'm asking here is for Genesis 8 Anatomical Elements UVs? Sorry for the confusion.
G9 Dicktator does not have the Genesis 8 Anatomical Elements UVs, however G8 Dicktator does have the Genesis 8 Anatomical Elements UVs. If needed you can also use G8 Dicktator to convert Genesis 8 Anatomical Elements textures to Dicktator textures (G8 and G9 dicktator use the same textures), using the map transfer utility. Edited by user Friday, February 16, 2024 7:06:58 PM(UTC)
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1 user thanked gmretoica623 for this useful post.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,752
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Originally Posted by: kanshinin
Thank you for reposting! I'll do that.
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1 user thanked Meipe for this useful post.
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Rank: Advanced Member
Joined: 1/25/2020(UTC) Posts: 57
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1 user thanked Pit_Icarus for this useful post.
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Rank: Advanced Member
Joined: 3/14/2013(UTC) Posts: 1,820
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I am still hoping for Headlights for G9 Bill I used to be disgusted, now I'm just amused
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1 user thanked billyben for this useful post.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,752
Thanks: 921 times Was thanked: 1245 time(s) in 618 post(s)
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Originally Posted by: gmretoica623
Hey Meipe. Any hints on what you're working on next?
G9GP Storming The Palace has been submitted!
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