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3feetwolf’s New Genitalia For Victoria 7 Official Support Thread
Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 577
Thanks: 14 times Was thanked: 134 time(s) in 101 post(s)
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Annnnnd Arabella is out. "That was fun. Let's do it again."
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1 user thanked simontemplar for this useful post.
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Rank: Advanced Member
Joined: 10/22/2013(UTC) Posts: 1,058
Thanks: 334 times Was thanked: 259 time(s) in 144 post(s)
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Originally Posted by: simontemplar Annnnnd Arabella is out. Thank you for the reminder, I am sorry that I haven't been here for some days...
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 207
Thanks: 2 times Was thanked: 66 time(s) in 55 post(s)
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I was asked by sweet young woman named Josie to take this image. She wanted to thank 3feetwolf for making the NGV7 work with her. (This is a Teen Josie set at around 30-40%, with the New Gens V7) nightwolf1982 attached the following image(s):
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 577
Thanks: 14 times Was thanked: 134 time(s) in 101 post(s)
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I must have missed something in the thread. Teen Josie being a V6, how do you get the the New Gens V7 to work on her? Oo "That was fun. Let's do it again."
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 207
Thanks: 2 times Was thanked: 66 time(s) in 55 post(s)
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That's Teen Josie 7 for Genesis 3 Female, and 3feetwolf was kind enough to give me the updated files for NGV7 so it would work with Josie's textures. I wanted to post an image as a thank you.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 577
Thanks: 14 times Was thanked: 134 time(s) in 101 post(s)
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I think I'd like that one too, really :) "That was fun. Let's do it again."
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Rank: Newbie
Joined: 10/21/2015(UTC) Posts: 1
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I created the UV's for Josie 7 myself for fun and was going to offer them to 3feetwolf but it looks like he has done them already which is great news, I look forward to the official update.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 577
Thanks: 14 times Was thanked: 134 time(s) in 101 post(s)
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3feetwolf, a question on the side: is a pubes generator still in the works for NGV7? :) "That was fun. Let's do it again."
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Rank: Advanced Member
Joined: 3/14/2013(UTC) Posts: 383
Thanks: 8 times Was thanked: 13 time(s) in 12 post(s)
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Originally Posted by: simontemplar 3feetwolf, a question on the side: is a pubes generator still in the works for NGV7? :) MIKE1954 released an excellent pube product
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Rank: Member
Joined: 3/14/2013(UTC) Posts: 25
Was thanked: 1 time(s) in 1 post(s)
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This just horrible topology, i can't even imagine madness like this, 1200 polys in the anal at base resolution? YAY! WE HAVE SPENDED 1200 polys in the ANUS! And 19200 at 2x subdivisions. Great. Minora also should have twice less polygons at base resolutions then it have. There no way to make decent camel toe with current rig or JCMs, or even topology. And of course, why geograft is so big? Why it's causing so much distortions? Really, DAZ's Genitalia for G3F is much better then this, much easier to work with, also having an adequate amount of polygons everywhere. Edited by user Thursday, October 29, 2015 8:21:49 AM(UTC)
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 207
Thanks: 2 times Was thanked: 66 time(s) in 55 post(s)
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I sincerely hope you're joking, Hitman. I have both Genitalia props and believe me, 3feetwolf's is far superior. From the available morphs to the outstanding support Wolf provides, NGV7 is hands down my preferred choice for female genitalia.
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Rank: Newbie
Joined: 7/6/2015(UTC) Posts: 3
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Everyone is entitled to their opinion. I personally think it is the best gens available and find all of 3feetwolfs products to be outstanding. I find I use it way more then DAZ's gens. The mesh is pretty high density and it can make it a little more difficult to create new morphs. But thankfully it comes with a ton of additional FREE morphs so I don't really find it to be an issue. And that might be the whole point, it may be to give the creator some exclusivity when it comes to creating add on products. I'm totally fine with that, I don't think people should be selling add ons for other peoples products without the original creators blessing. It could also just be a side affect of having to match the original topology for geographting combined with some of DAZ's quriks of which their are plenty.
3feetwolf is an outstanding vendor who consistently goes above and beyond what is necessary to support the customer and I'm totally looking forward to their next product..
Having said that if 3feetwolf released a new lower poly version I would totally buy it. Actually I would love to see a whole series of different types female gens, maybe a g3 version of the new g2 gens shape? TAKE MY MONEY!
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Rank: Advanced Member
Joined: 3/11/2013(UTC) Posts: 111
Thanks: 5 times Was thanked: 23 time(s) in 19 post(s)
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Originally Posted by: HitmanX3Z This just horrible topology, i can't even imagine madness like this, 1200 polys in the anal at base resolution? YAY! WE HAVE SPENDED 1200 polys in the ANUS! And 19200 at 2x subdivisions. Great. Minora also should have twice less polygons at base resolutions then it have. There no way to make decent camel toe with current rig or JCMs, or even topology. And of course, why geograft is so big? Why it's causing so much distortions? Really, DAZ's Genitalia for G3F is much better then this, much easier to work with, also having an adequate amount of polygons everywhere. I really don't know why you thought you should come in here and say this but let me just say, you are flat wrong about DAZ's Genitalia being better than this for erotic art... no opinion... just fact. Look at the options you get with the newest incarnation of 3feetwolf's genitalia: shape morphs, movement morphs, custom textures... ALL FOR EROTIC ART. Hell, even the G2F version of 3feetwolf's genitalia is WAAAAY better than the current DAZ G3F geo-graph (I know because I bought V7 pro pack) ... you don't even get half of those options with the DAZ product... and to claim the polygons on the DAZ product are "adequate"? Maybe for what you need them for but not for myself and I would venture to guess for some of the other people on here. If your PC can't handle the extra polys then stick with the DAZ version but don't come on here an knock a perfect product just because you are having hardware issues. 3feetwolf's products are made for erotic pictures, DAZ specifically doesn't want their Genitals used for that purpose... with that in mind, it doesn't take a rocket scientist to understand which one will be better for erotic art. P.S. I happen to like 3feet's G3F product's camel toe. Most of the genesis 3 clothes actually work well with it.
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Rank: Member
Joined: 3/14/2013(UTC) Posts: 25
Was thanked: 1 time(s) in 1 post(s)
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Oh, god, i haven't come here to fight or hate, this is professional point of view, the fact is that NGFV7 have nothing with low poly modelling pipeline, but have done for low poly figure. This is a very controversial product, with very controversial decisions.
I have worked with it in professional 3d editor, have done bunch of morphs, but it's too far from to be superior, it have so much polys where they shouldn't be. Still can't understand point of this thingy with anus, ok it's outside shape is almost perfect, but still can be reduced with one iteration, and insides can be done with layered triangles to reduce poly count, this is good and logical, since insides shouldn't have a perfect tube shape. And geograft size should be like it was in NGFV6, since it's causing many problems with not auto following custom morphs.
And i really hope that 3feetwolf will look deeply in current product and release something proper like Version 2.0 or something, as payed update, or standalone variation.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 577
Thanks: 14 times Was thanked: 134 time(s) in 101 post(s)
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Originally Posted by: WritenWrong Originally Posted by: simontemplar 3feetwolf, a question on the side: is a pubes generator still in the works for NGV7? :) MIKE1954 released an excellent pube product Yes he has indeed. Still, it's much more limited in shapes than the one 3feetwolf made for his V6 new gens. That one had a script that made it highly configurable, that's something I like a lot especially when I make pictures involving several females. "That was fun. Let's do it again."
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Rank: Advanced Member
Joined: 3/3/2015(UTC) Posts: 2,135
Thanks: 104 times Was thanked: 219 time(s) in 183 post(s)
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Mike1954's pubes are a separate product... but I guess we can talk about it some more here.
There's enough you can do between the morphs (turbulence & whatnot) and editing the geometry/opacity to trim down the amount of hair. I like that you can tailor this product on the fly rather than rely on scripting.
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Rank: Advanced Member
Joined: 10/22/2013(UTC) Posts: 1,058
Thanks: 334 times Was thanked: 259 time(s) in 144 post(s)
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Originally Posted by: HitmanX3Z Oh, god, i haven't come here to fight or hate, this is professional point of view, the fact is that NGFV7 have nothing with low poly modelling pipeline, but have done for low poly figure. This is a very controversial product, with very controversial decisions.
I have worked with it in professional 3d editor, have done bunch of morphs, but it's too far from to be superior, it have so much polys where they shouldn't be. Still can't understand point of this thingy with anus, ok it's outside shape is almost perfect, but still can be reduced with one iteration, and insides can be done with layered triangles to reduce poly count, this is good and logical, since insides shouldn't have a perfect tube shape. And geograft size should be like it was in NGFV6, since it's causing many problems with not auto following custom morphs.
And i really hope that 3feetwolf will look deeply in current product and release something proper like Version 2.0 or something, as payed update, or standalone variation. Hi, People often complain about that the labia and anus of V6 gens lack of polys, they could not get enough details. So in V7 gens, I increased the number of polygons of these places as much as possible. And, according to my experience, it is easier for us to create the desired morphs if we have enough polygons. I do not know what tool you are using to create morphs. If it is zbrush or modo, 5k polygons is not too much. I have used zbrush to produce a large number of morphs for V7 gens, and did not feel inconvenient. If you have problems with making mrophs, please email me, I am very happy to provide advice and assistance : ) I noticed you mentioned that V7 gens did not auto follow your custom morphs. This problem is usually caused by the extra bones of V7 gens called Genitals and Anus. If you scaled the pelvis of character when you created the custom morphs, but did not scale these two bones at the same proportion, then the problem appeared. This problem is very easy to fix. You just need to select Joint Editor in Tool Settings, and then select these two extra bones one by one, enable Inherit Parent Scale.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 577
Thanks: 14 times Was thanked: 134 time(s) in 101 post(s)
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Three things made me take the leap to try out DS4.8. G3, iRay and 3feetwolf's products. Nuff said. "That was fun. Let's do it again."
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Rank: Newbie
Joined: 1/27/2015(UTC) Posts: 5
Thanks: 12 times
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I'm having a problem similar to that posted by Masterstroke in August. I have exactly matched the rigging of New Genitalia For Victoria 7 to my custom character, and it still does not match the character mesh. I've tried further adjustments to each of the bones, but am unable to get even a close fit. See screencap. Any other suggestions?
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 978
Thanks: 707 times Was thanked: 194 time(s) in 171 post(s)
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In the end, the only thing, that really helped was, to transfer my Morphs to the genital figure. link to tutorial here: http://sickleyield.devia...orphs-G1-to-G2-409437916
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2 users thanked Masterstroke for this useful post.
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3feetwolf’s New Genitalia For Victoria 7 Official Support Thread
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