Been trying to use Other Geoshell's alongside Futalicious when applied to a Character Model.
For example, I sometimes use Aeon Soul's Various Dirt and Mud Effect Packs to give some characters A grungy Feeling. Whether it's for an Apocalyptic Setting, or a More Steampunk Setting.
One time I tried using both Aeon Souls Dirt Effects on Vi from Arcane, to do a... Smoky Scene with another Character, Caitlyn.
As Caitlyn is from the "Top-Side", so high society. so she's clean. So it made sense for Vi to be the Opposite as she's from the Undercity.
However, Aeon Dirt when Applied would break Futalicious, making the entire Shaft and Crotch pale white.
Using shell fix did resolve it partially, restoring the skin but with an obvious seam where the dirt just stops before the crotch.
I tried using the offset parameter to resolve it, no luck unfortunately.
Interestingly, V3Digitimes "A Touch of Dirt" which is a procedureally generated Geoshell works somewhat with futalicious.
But you have to apply multiple geoshells, One for the Body and two specific for the genitals and futalicious shell and then offset the Geoshell.
However, while "A Touch of Dirt" is fantastic for applying Dirt, Especially for Hair & Clothing, something Aeon's Dirt Packs can't do...
Aeon's Products provide ton's of different patterns, styles and strengths, like using Oil, Mud, Sand, or Coal Soot.
Would highly appreciate it if anyone has any advice on how to resolve this? [it also effects Breastacular, Cluster Bomb and Full Monty]
Either from using a script or some parameter switch I've overlooked to try?
[Also, If Meipe does see this... I hope you might know a solution as I love using your products.]
Edited by user Wednesday, March 20, 2024 10:22:03 AM(UTC)
| Reason: Not specified