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Shell not textured correctly G8.1
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Joined: 12/3/2020(UTC) Posts: 26
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Why do does parts of the dicktator not follow the texture placed on the shell? I got these gray spots at the root and I don't know how and why.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 2,158
Thanks: 55 times Was thanked: 109 time(s) in 77 post(s)
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The white parts are the Dicktator mesh, it requires the torso maps to be copied to it. The textured area is a Geometry Shell on top with the Dicktator textures / opacity map.
It could be you missed the copy materials step, or your version is not updated for Genesis 8.1 (material zones are different than Genesis 8). If that's the case, re-download the product or the update here: https://www.renderotica....&m=483131#post483131 DAZ STUDIO USER SINCE 2006
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Renderotica
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Shell not textured correctly G8.1
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