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boxerbriefs  
#1 Posted : Saturday, December 18, 2021 7:35:22 AM(UTC)
boxerbriefs

Rank: Newbie

Joined: 5/12/2021(UTC)
Posts: 1

Hello all,


I've successfully imported these fabulous geografts into Blender, but am unable to really use them without their morphs. For example, I important a G8F figure with Golden Palace. I had to adjust the figure mesh to reveal the Golden Palace (not an issue), but when I try to manipulate the Golden Palace, I'm only able to use the armature pieces included. I can't open any holes without the morphs included as shape keys. Is there a way to import these morphs?


Thank you!


BananaBanshi  
#2 Posted : Sunday, March 13, 2022 4:57:29 AM(UTC)
BananaBanshi

Rank: Newbie

Joined: 1/16/2016(UTC)
Posts: 2

No help after 3 months? =( I have the same question. Did you figure it out?
TheBitterGent  
#3 Posted : Tuesday, March 15, 2022 2:04:46 AM(UTC)
TheBitterGent

Rank: Advanced Member

Joined: 11/5/2017(UTC)
Posts: 235

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They aren't created to go to blender.
Though depending on use case, you might be able to
- Morph the graft as needed before export
- Export as FBX instead of OBJ
- Animate in DS timeline as needed, or frame out a series of morph poses, and export as Alembic with additional export plugin (I hear it also requires re-shading in Blender)
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