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sonofsailor  
#1 Posted : Tuesday, April 28, 2020 2:16:11 PM(UTC)
sonofsailor

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I can not seem to be able to use poses I've purchased here and on other sites.  When I use the pose it changes the XYZ location and sometimes the origin of the figure, making most of them useless.


Zeppelin  
#2 Posted : Tuesday, April 28, 2020 3:40:57 PM(UTC)
Zeppelin

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try using the parameter translation settings to place the figure back at the zero position for X and Z, and Y if you need it
shadoman_closed  
#3 Posted : Tuesday, April 28, 2020 6:48:19 PM(UTC)
shadoman_closed

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if you are posing two or more persons then you can try parenting one base figure to another


Example.  lets say you have a group of sex scenes you want to try and mind you this is with the base figures with little of no morph enhancements


First off   set both figures to Zero  X Y Z  set the bodies  to the zero pose setting


Now if using poser as I'm not sure how DAZ does it but I have to assume they have something like that


Parent the  Female Base to the Male base figure. 


Set the male pose pose first, then set the female pose and she should slip in perfectly into the correct pose.  Now mind you if certain body morphs are enhanced, you might have to do a little pose tweaking


Now one the pose is set, select the male base figure and use the full body option and move him to the desired spot of the setting.  Since the Female Base is parented to him, she will be right by his side


do a quick 360 to make sure the pose looks good from, any POV and Poses purchased at Renderotica are supposed to be perfect in any POV setting and then do your render.


Then if you want to do the next sequence, simply pose the male base body first and then the female


Mind you this is for pair posing if you have three base figures for say a three some  then parent the 3rd figure to the first Male Base


Regards  Shadoman


 


 


Who knows what lurks in the hearts of perverted artist....
The Shado Knows
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Dareshiranu on 4/30/2020(UTC)
Zaavaleta  
#4 Posted : Tuesday, April 28, 2020 9:27:09 PM(UTC)
Zaavaleta

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Hold down the Ctrl button then double click the pose. That should bring up a menu where you can deselect X,Y, and Z translation.


That's for Windows. I know nothing of Macs.


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Dareshiranu on 4/30/2020(UTC)
Thunder-3D  
#5 Posted : Tuesday, April 28, 2020 10:16:44 PM(UTC)
Thunder-3D

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Shameless Product Plug:


All of my G8 and most of my G3 poses are designed specifically to NOT move your figures base position in scene unless they go with a specific environment. :)


But yes, you can use the ctrl-click method to use anyones poses without moving the root node so long as the pose was not designed with the root node moved at an odd angle. If the root node in the pose file isn't flat or the hip was translated far from the root node, then the figure may still move or become misaligned with its couples partner.


Cheers!
Thunder-3D


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BrimstoneOmega on 4/28/2020(UTC)
BrimstoneOmega  
#6 Posted : Tuesday, April 28, 2020 11:15:22 PM(UTC)
BrimstoneOmega

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Poses shouldn't move the character's root translations, unless they are "Go To" poses designed for specific environments/props. Anytime they do I consider them akin to being defective especially if rotations are uses. XYZ translations are easily fixed, but when rotations are used it pretty much makes you have to "fix" the poses, which makes them counterproductive to the purpose of buying them. Thunder-3D, Layla, and quite a few others build their poses correctly, and if I want to use premade poses they are the ones I go to first, but there are just as many that do them in what I consider the wrong way. 


I think this happens because the people making them aren't thinking about what the pose is going to be used for and just make them how they would have if it was only for themselves, kind of like the user experience is an afterthought, if thought of at all. The hip translations are what should be used when saving poses, not the character's root.


 


As a side note about the ctrl-click, you can make any pose a partial pose using this method as well. Simply select the bones on your figure that you want to be applied from a specific pose then under the two drop down menus click "Selected Only".

Edited by user Tuesday, April 28, 2020 11:19:26 PM(UTC)  | Reason: Not specified

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Dareshiranu on 4/30/2020(UTC)
shadoman_closed  
#7 Posted : Wednesday, April 29, 2020 1:33:42 AM(UTC)
shadoman_closed

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Afraid to say that many pose sets revert back to the 0.00 X Y Z positions when the pose is clicked.  And I own a lot of poses.


frankly I am surprised when a pose set does not revert back to the Zero X Y Z point.  I do have many of the I-13 props and do enjoy the Go To pose options for that set but even that requires the base set to zero parameters.  I keep a yellow pad in front of me when doing pose work and I jot down the X Y Z parameters of my base, just incase the poses applied move them back to the zero settings, I strike the pose and then use the coordinate to bring them right back to where they were   A pain I know


 


Regards  Sjhadoman


Who knows what lurks in the hearts of perverted artist....
The Shado Knows
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Dareshiranu on 4/30/2020(UTC)
diogenese19348  
#8 Posted : Friday, May 1, 2020 4:35:00 PM(UTC)
diogenese19348

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I tend to parent figures to a null to avoid the problem. It also makes it a lot easier if the pose has a rotation in it that makes it incredibly difficult to add an additional rotation to. It also helps avoid lag if a figure is wearing something with an interactive update and you want to move it in the scene.
They make clothes for V4? Why??
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BrimstoneOmega on 5/1/2020(UTC)
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