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knnu234  
#1 Posted : Thursday, November 28, 2019 2:21:00 AM(UTC)
knnu234

Rank: Newbie

Joined: 3/27/2016(UTC)
Posts: 2

Hi, everyone.


I want to use Daz3d Character in Maya. when I export Genesis 8 female to maya.(using 'Genesis 8 for maya' tool), there is one problem about geograft(Golden Palace) and Golden Palace shell.


https://imgur.com/a/odh3eOA



As you see, The Golden Palace Shell is separated from character body, those UV map as well.


I want to combine Shell and Body into one. In Maya, I can't use Golden Palace without Shell, cuz it needs detail texture of Vagina.


Is there any solution?


 


 


Meipe  
#2 Posted : Friday, November 29, 2019 9:59:55 AM(UTC)
Meipe

Rank: Advanced Member

Joined: 9/15/2012(UTC)
Posts: 1,522

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It is possible to flatten all the textures on the graft, I included a concise tutorial in Pussy Wizard about it:

https://www.dropbox.com/...FlattenTutorial.pdf?dl=0

You need to project all the textures on one UV set, and then to compose all textures in Photoshop/Gimp using layer masks. Then you'll need to rebuild a shader on Golden Palace graft with the flattened textures.

The tutorial needs to be strongly improved, I'll do a videotutorial if ever I find some time. I'll also explore a way to do some of the tedious job by script.
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