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jlemus  
#1 Posted : Friday, June 14, 2019 2:06:42 PM(UTC)
jlemus

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I need a set of Non Geographted Gens for G3F G8F maybe even G2F as Geographting causes issues with items that use a geometry shell.


Dire_Wolf  
#2 Posted : Friday, June 14, 2019 5:30:04 PM(UTC)
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Originally Posted by: jlemus Go to Quoted Post


I need a set of Non Geographted Gens for G3F G8F maybe even G2F as Geographting causes issues with items that use a geometry shell.



No, you just need to learn how to use geometry shells.


The issue is that it adds new surfaces that the shell does not settings for. You need to work with those new surfaces to get it working, which is normally an issue of simply copy pasting your geoshells torso surface into the geoshell surface for the genitals. Normally most non-Daz gens use the torso UVs plus a Geoshell that has the gens detailing so things will match up


jlemus  
#3 Posted : Friday, June 14, 2019 6:49:19 PM(UTC)
jlemus

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Unfortunately that does absolutely nothing in my case. The geometry shell is from a purchased product

copy and pasting does nothing.


 


I thought that applying the same shader base to the new area would work but still nothing.

Edited by user Friday, June 14, 2019 7:04:18 PM(UTC)  | Reason: Not specified

matt  
#4 Posted : Friday, June 14, 2019 8:55:53 PM(UTC)
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What product are you using that has a geometry shell? I use a lot of Meipe's products that have shells, and NGV7 which does not. Fixing the white color that appears on NGV7 is as simple as selecting the shell and running his shell fix script.


jlemus  
#5 Posted : Saturday, June 15, 2019 11:57:14 AM(UTC)
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Dire_Wolf  
#6 Posted : Saturday, June 15, 2019 6:16:13 PM(UTC)
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Originally Posted by: jlemus Go to Quoted Post
https://www.daz3d.com/borg-for-genesis-8-female-s


How about posting a screencap of the problem?


marble51  
#7 Posted : Saturday, June 29, 2019 9:03:53 AM(UTC)
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Originally Posted by: jlemus Go to Quoted Post


Unfortunately that does absolutely nothing in my case. The geometry shell is from a purchased product

copy and pasting does nothing.


 


I thought that applying the same shader base to the new area would work but still nothing.



 


Not sure if this is the same problem that I had a while ago with a wet skin geoshell but here's the discussion in case it helps in any way ...


https://www.renderotica.com/community/forums.aspx?g=posts&t=210355

Edited by user Saturday, June 29, 2019 9:06:10 AM(UTC)  | Reason: Not specified

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