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Meipe  
#61 Posted : Thursday, November 26, 2020 2:28:33 AM(UTC)
Meipe

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Do you have any bone showing up in the scene? First thing I want to check is if the pectoral bones of G8F and Headlights are aligned...

Edited by user Thursday, November 26, 2020 2:30:53 AM(UTC)  | Reason: Not specified

Meipe attached the following image(s):
pectoral 2.jpg
pectoral 1.jpg
Kinsfire  
#62 Posted : Thursday, November 26, 2020 3:21:58 PM(UTC)
Kinsfire

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Posts: 6

Okay, don't know why the Windows machine isn't showing the bones, but at least my Mac did. I did one that was G8F and one that was just the Headlights. I'm attaching them.

Edited by user Thursday, November 26, 2020 4:28:35 PM(UTC)  | Reason: Forgot pictures

Kinsfire  
#63 Posted : Thursday, November 26, 2020 4:51:22 PM(UTC)
Kinsfire

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And one that actually shows bones - don't know what happened on that last one.


 


Kinsfire attached the following image(s):
JointEditor-HeadkightsG8F.jpg
Meipe  
#64 Posted : Friday, November 27, 2020 4:28:04 AM(UTC)
Meipe

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Kinsfire  
#65 Posted : Friday, November 27, 2020 9:17:05 PM(UTC)
Kinsfire

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Well, here's a shot with just the Headlights highlighted.


Kinsfire attached the following image(s):
Headlights-G8F.png
Meipe  
#66 Posted : Saturday, November 28, 2020 3:39:24 AM(UTC)
Meipe

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I don't know. If you can't fix the problem with the Ytranslate dial of the Headlight nipple bone (you need to unhide it), send me the girl FBM at [email protected], and I'll build a fix for you. If the shape is a mix of morphs, hide anything in the scene (including hairs and eyelashes) but G8F, set her resolution to base, zero her pose if needed, export as obj, and send it to me.
Kinsfire  
#67 Posted : Monday, November 30, 2020 9:49:27 AM(UTC)
Kinsfire

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Joined: 10/6/2015(UTC)
Posts: 6

Okay, this is weird - I found the offending setting by trying to replicate the G8F character, setting by setting. everything was fine, until I hit Parameters > G8F > Actor > Full Body > Height.

If you have that set to anything but 0, Headlights will give that strange reaction. (For some weird reason, the higher the number on that dial, the SHORTER the character is.)

I'm currently working the character to get back to what I want WITHOUT that dial.
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