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Meipe: products/updates suggestions
Rank: Member
Joined: 9/3/2018(UTC) Posts: 26
Thanks: 3 times Was thanked: 10 time(s) in 8 post(s)
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Originally Posted by: gmretoica623  Originally Posted by: RipTide  Still think that having a breastacular for Genesis 8 male would be amazing would unlock a lot of male character that either be trans or some monster you can change to female with the golden palace for g8m. Heck even a tutorial on how to use the current breastacular for a g8m morph would be awesome. You can transfer morphs between figures using the fit suit method. https://www.youtube.com/watch?v=jROlY34tNNUThis won't transfer HD morphs perfectly, however. How does this work for male the video is for Genesis 9 also breastacular has stuff for nipples and putting on nipple textures. I have seen some breast control stuff for Genesis 8 male but nothing like for the nipples like breastacular has
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Rank: Newbie
Joined: 10/14/2020(UTC) Posts: 3
Was thanked: 2 time(s) in 2 post(s)
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I have looked in the forums concerning any update to Riding Academy for G9 and the latest posting i could find was over a year ago and am wondering if you have considered or are still working on an asset for G9 and if so do you expect to release it soon?
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 1 user thanked Mauadeeb for this useful post.
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Rank: Newbie
Joined: 1/7/2025(UTC) Posts: 8
Thanks: 7 times Was thanked: 6 time(s) in 5 post(s)
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Anyway to make the dicktator G9 foreskin properly conforming? The foreskin fix morphs often don't help. It's always distorted and does not follow glans.This is especially issue when trying to create flaccid vs erect penis.
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 1 user thanked happycure for this useful post.
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Rank: Newbie
Joined: 8/29/2021(UTC) Posts: 4
Was thanked: 3 time(s) in 2 post(s)
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Any plans on making the Double Dangler to be placed side by side in addition to the now over one another?
Tried to search to see if the question been asked before byt didn't find any, but I might be "double posting".
/ Z
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 2 users thanked Zandhoeg for this useful post.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,513
Thanks: 1276 times Was thanked: 1466 time(s) in 722 post(s)
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Originally Posted by: Mauadeeb 
I have looked in the forums concerning any update to Riding Academy for G9 and the latest posting i could find was over a year ago and am wondering if you have considered or are still working on an asset for G9 and if so do you expect to release it soon?
I suggested it in the last poll, but it isn't popular enough for the moment...
(2) meipe (@meipe1801721) / X
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,513
Thanks: 1276 times Was thanked: 1466 time(s) in 722 post(s)
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Originally Posted by: Zandhoeg 
Any plans on making the Double Dangler to be placed side by side in addition to the now over one another?
Tried to search to see if the question been asked before byt didn't find any, but I might be "double posting".
/ Z
Thank you for reminding me, it'll be added to some future poll 😊
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Rank: Member
Joined: 3/4/2015(UTC) Posts: 20
Thanks: 8 times Was thanked: 6 time(s) in 4 post(s)
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There any plans getting Btacular G9 to work all morphs.
Not able to use many morphs I would like to use with Btacular G9 is keeping me more and more not moving to g9.
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 2 users thanked gohanf22 for this useful post.
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Rank: Advanced Member
Joined: 6/11/2019(UTC) Posts: 49
Thanks: 2 times Was thanked: 22 time(s) in 13 post(s)
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Would a Fender Blender 2 for G8 be possible?
The tail would be great.
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 1 user thanked Dire_Wolf for this useful post.
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Rank: Newbie
Joined: 3/4/2025(UTC) Posts: 3
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Hello there!
First of all, I've been following your products for some time now and are the best items I can find around for my purposes. As of a suggestion, I've just learned how to create my custom morphs for bodies and it's super fun, however I'm having issues trying to create the morphs for Dictator G9 (haven't tested G8), I would like to do crazy shapes on them. But I've exported both in Base and High Res, edited in Blender with the sculpting tools, even just exporting, opening, saving and reimporting, it never works, it always returns me a "Geometry mismatch" message, and I don't know what to do... Is there a tutorial or something perhaps? I haven't been able to find one exclusively for Dictator. :(
Apologizes if it was asked before, I couldn't find it. ^^;
Thanks again and have a nice day!
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,513
Thanks: 1276 times Was thanked: 1466 time(s) in 722 post(s)
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Originally Posted by: AI-Dude  Hello there!
First of all, I've been following your products for some time now and are the best items I can find around for my purposes.
As of a suggestion, I've just learned how to create my custom morphs for bodies and it's super fun, however I'm having issues trying to create the morphs for Dictator G9 (haven't tested G8), I would like to do crazy shapes on them. But I've exported both in Base and High Res, edited in Blender with the sculpting tools, even just exporting, opening, saving and reimporting, it never works, it always returns me a "Geometry mismatch" message, and I don't know what to do... Is there a tutorial or something perhaps? I haven't been able to find one exclusively for Dictator. :(
Apologizes if it was asked before, I couldn't find it. ^^;
Thanks again and have a nice day!
For G9 Dicktator, you can use this geometry in your modeling app and then export it to DS, it works for me in Blender:
https://www.dropbox.com/scl/fi/bvk0qnbbaptp6dgsv0fgj/G9Dicktator_ForMorphs.zip?rlkey=1chteam2400ahdoo783g06she&dl=0
Cheers 😊
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Rank: Newbie
Joined: 3/23/2024(UTC) Posts: 2
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Hi, the poll for double dangler for G8M Dicktator has already been done?, was it popular?
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Rank: Advanced Member
Joined: 12/10/2017(UTC) Posts: 90
Thanks: 136 times Was thanked: 48 time(s) in 39 post(s)
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Originally Posted by: AI-Dude  Hello there!
First of all, I've been following your products for some time now and are the best items I can find around for my purposes.
As of a suggestion, I've just learned how to create my custom morphs for bodies and it's super fun, however I'm having issues trying to create the morphs for Dictator G9 (haven't tested G8), I would like to do crazy shapes on them. But I've exported both in Base and High Res, edited in Blender with the sculpting tools, even just exporting, opening, saving and reimporting, it never works, it always returns me a "Geometry mismatch" message, and I don't know what to do... Is there a tutorial or something perhaps? I haven't been able to find one exclusively for Dictator. :(
Apologizes if it was asked before, I couldn't find it. ^^;
Thanks again and have a nice day!
1. Make sure you are exporting in base resolution and ONLY dicktator. Not geometry shells and not genesis 9. The easy way to do this is to remove everything but dicktator from the scene. Alternatively, you can make sure only dicktator is selected and then when you export as OBJ, tick Filter Objects and in the drop down menu below it, select selected roots.
2. When importing into blender, make sure the vertex order is the same, and make sure the vertex order is the same when exporting it from blender.
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Rank: Newbie
Joined: 5/17/2020(UTC) Posts: 1
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I am using gen 9 GP, however I can seem to get rid of these streaks/Marks. Only occurs when I use the Labia shells. Can anyone help me with it
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Rank: Advanced Member
Joined: 1/4/2019(UTC) Posts: 78
Thanks: 1 times Was thanked: 50 time(s) in 36 post(s)
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Originally Posted by: weast746 
I am using gen 9 GP, however I can seem to get rid of these streaks/Marks. Only occurs when I use the Labia shells. Can anyone help me with it
I could be wrong but that looks to be an issue with the shell offset. Try increasing the shell offset slightly e.g 0.10 to 0.15
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Rank: Newbie
Joined: 1/7/2025(UTC) Posts: 8
Thanks: 7 times Was thanked: 6 time(s) in 5 post(s)
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Any plans to add support for rotations for breastacular g9 and BC? That way most people can transition to g9. From what I understand, most using breastacular are either on g8 or fully working with blender after character creation on daz. I only have respect and praise for the product, but considering it's a paid product, why is no one pushing for a improved movement/rotation for breastacular g9? I see experienced creators acknowledging there are issues with g9 version but also say it's also because of how genesis 9 figure is made I get that, but this is a paid product, right? Shouldn't it accommodate the changes from g8 to g9? We wouldn't even need it to rely on BC if it worked naturally on its own. Or am I the only one having trouble posing and using breastacular g9? If use unrealistic huge breast size the bones will help pose it a bit but it's not natural pose like the default breast, you can't create natural bounce animation or someone lifting a breast etc - the geograft seems to not follow natural movement/rotation. This applies to breastacular g9's own movement/rotation morphs too.
At this point I'm confused, I'm not sure if it's fully breastacular g9 issue or issue only with my set-up as no one else seem to be speaking about this as much as me. It almost seems like I'm the only one talking about it.
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 1 user thanked happycure for this useful post.
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Rank: Member
Joined: 3/4/2015(UTC) Posts: 20
Thanks: 8 times Was thanked: 6 time(s) in 4 post(s)
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Originally Posted by: happycure  Any plans to add support for rotations for breastacular g9 and BC? That way most people can transition to g9. From what I understand, most using breastacular are either on g8 or fully working with blender after character creation on daz. I only have respect and praise for the product, but considering it's a paid product, why is no one pushing for a improved movement/rotation for breastacular g9? I see experienced creators acknowledging there are issues with g9 version but also say it's also because of how genesis 9 figure is made I get that, but this is a paid product, right? Shouldn't it accommodate the changes from g8 to g9? We wouldn't even need it to rely on BC if it worked naturally on its own. Or am I the only one having trouble posing and using breastacular g9? If use unrealistic huge breast size the bones will help pose it a bit but it's not natural pose like the default breast, you can't create natural bounce animation or someone lifting a breast etc - the geograft seems to not follow natural movement/rotation. This applies to breastacular g9's own movement/rotation morphs too.
At this point I'm confused, I'm not sure if it's fully breastacular g9 issue or issue only with my set-up as no one else seem to be speaking about this as much as me. It almost seems like I'm the only one talking about it.
It's not just that, that was the problem. It can't still be used with MAJORITY of non base morphs. Like I use a LOT of other Breast morphs ranging from Kaleya's, Soto's Breast Utilities Breast Morphs, and the Ultimate Breast Morphs. I can't get any of them to work with this cause I don't want to discuss this cause it trigger some people but G9 being an ANDROGYNOUS model is why this is having issues with geografts. They tried this with Gen 1 and that is why that failed and moved to separate with gen 2.
G3 and G8 never had this issue cause Female and Male models WERE SEPARATE! This is the reason. People have to do MORE WORK in order for shit to actually work on this DISASTER of a model. This is why many are not moving to G9 and waiting to see if G10 will go back to being separate meshes and then have full conversion from g3/g8 to g10.
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Rank: Advanced Member
Joined: 1/25/2020(UTC) Posts: 97
Thanks: 28 times Was thanked: 59 time(s) in 45 post(s)
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Donut puffy anus and prehensile dicktactor for genesis 8 please!! :c
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 1 user thanked Pit_Icarus for this useful post.
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Rank: Newbie
Joined: 10/14/2020(UTC) Posts: 3
Was thanked: 2 time(s) in 2 post(s)
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Would be interested to know if you are going to do a Quadrumvirate or cluster bomb for G9F
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Rank: Newbie
Joined: 5/22/2023(UTC) Posts: 2
Was thanked: 1 time(s) in 1 post(s)
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Hello there!
I have a question: will we see a G9 version of Headlights in the future?
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Rank: Member
Joined: 3/3/2015(UTC) Posts: 22
Was thanked: 12 time(s) in 11 post(s)
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