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Quick questions about Clarabelle & Breastacular
Rank: Newbie
Joined: 3/10/2016(UTC) Posts: 5
Thanks: 5 times
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I was just wondering how well Breastacular works with Clarabelle from DAZ3D
Obviously the head morphs wont be an issue, but how well do the body morphs & textures work?
Will the body hair work at all?
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Rank: Advanced Member
Joined: 2/14/2016(UTC) Posts: 598
Thanks: 29 times Was thanked: 299 time(s) in 238 post(s)
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The graft works fine and textures work good (There is some high bump mapping, alpha maps, or displacement with Clarabelle's textures, to add some under fur texturing, that may not automatically carry over with the Materials copy, and will cause some poke through on the shell, so you'll likely have to adjust shell offset) but sadly the way the fur/hair is done it doesn't work with the grafts (Whether Breastacular, Cluster Bomb, or Cream Queen, the fur stops at the edge of the graft) it ends up looking like someone took clippers and buzzed cut around where the graft is.
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2 users thanked BrotherHades for this useful post.
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Rank: Newbie
Joined: 3/10/2016(UTC) Posts: 5
Thanks: 5 times
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Thanks, that a great help, sounds like the textures will work better than I expected then.
Pity the body hair doesn't carry across to geograpts, but not surprised. That seem to be the case for body hair in DAZ Studio
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Quick questions about Clarabelle & Breastacular
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