Not a vendor here but an enthusiastic artist, and well... The only thing I've done with G9 so far was to check that I could GoZ it over into ZBrush, I also set up a template for it in Substance Painter and that's about it. All meant as a staging ground to build my own characters and assets if I want to.
In fact, because of the above I'm even tempted to argue that G9 can also be considered a bit of a step backwards. I mean, its surfaces have the same basis as G8 ("PBR") but a basic G8 character actually provides you with a blank canvas to work on: there's actually a basic skin surface to build upon. Not so with G9. Yet despite that it's a lot more resource intensive.
As for assets and all... I fail to see the alleged advantages of G9 here, other than of course it being the latest sales model. I mean, I get the advantage of using a solo base model, but then again that's why I never really stopped using Genesis sporadically (the original character?). But right now I can't help get the impression that the main reason they went for this was to somewhat hinder backwards compatibility. I can easily use G1 assets on G8, but using G8 assets on G9 more than often poses a bit of an issue.
All in all, I'm not really a big fan and therefor I've heavily expanded on my G1, G3 and G8 assets which got some insane discounts over the last years. Not planning to upgrade anytime soon :)
(edit)
Originally Posted by: Seven-ol I'm puzzled by the fact that Daz is still selling G8/G8.1 stuff. Maybe G9 is not as successful, commercially speaking, as they expected ?
Daz is a storefront, so their main interest is sales and revenue. So if it sells, they'll sell it ;) I mean, they also never stopped selling Genesis and/or Genesis 3 assets to this very same day (time of wriring).
Edited by user Saturday, May 13, 2023 10:04:37 AM(UTC)
| Reason: Not specified