Rank: Newbie
Joined: 3/6/2015(UTC) Posts: 2
Thanks: 1 times
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Hi,
Instant buy when I saw this product in the store. But I am having a problem when it comes to rendering. The rendering seems to hang. The "Elapsed Time" keeps advancing but no actual rendering takes place. If I remove NGG from the scene, it renders in about 1 minute. Also, if I cancel the render with NGG present, DAZ Studio hangs up and then I can only close it using Task Manager.
Is anyone having the same problem?
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Rank: Advanced Member
Joined: 10/22/2013(UTC) Posts: 1,051
Thanks: 330 times Was thanked: 257 time(s) in 143 post(s)
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Originally Posted by: rascal
Hi,
Instant buy when I saw this product in the store. But I am having a problem when it comes to rendering. The rendering seems to hang. The "Elapsed Time" keeps advancing but no actual rendering takes place. If I remove NGG from the scene, it renders in about 1 minute. Also, if I cancel the render with NGG present, DAZ Studio hangs up and then I can only close it using Task Manager.
Is anyone having the same problem?
Hi, This problem should be related to the character's Render SubD Level, I guess in your character, this value is set to 4 or higher. Since the SubD Displacement Level of NGG9 defaults to 5, under the influence of these two values, the polygons that the Iray engine needs to process exceeds its processing limit, resulting in rendering failure. In this case, please manually set the Render SubD Level of the character to 3 or lower, or manually set the SubD Displacement Level of NGG9 to 4 or lower, then it should be successfully rendered.
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1 user thanked 3feetwolf for this useful post.
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Rank: Newbie
Joined: 3/6/2015(UTC) Posts: 2
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Hi,
Your explanation fixed it.
Thank you!
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Rank: Advanced Member
Joined: 3/9/2021(UTC) Posts: 39
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Great work on this 3feetwolf! Really impressed with the closed morphs.
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Rank: Member
Joined: 5/11/2016(UTC) Posts: 23
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Hi, when to expect a version for MAC ? Webduck
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Rank: Advanced Member
Joined: 7/19/2017(UTC) Posts: 85
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This was for me an instant buy as well. Right now I'm toying around with the morphs and the colour options. And while I'm missing the wetness layers and seemingly a "flatten" morph for the labia majora. I like this product.
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Rank: Advanced Member
Joined: 10/22/2013(UTC) Posts: 1,051
Thanks: 330 times Was thanked: 257 time(s) in 143 post(s)
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Originally Posted by: Oxidation1988
Great work on this 3feetwolf! Really impressed with the closed morphs.
Thank you, I am happy that you like it :)
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Rank: Advanced Member
Joined: 10/22/2013(UTC) Posts: 1,051
Thanks: 330 times Was thanked: 257 time(s) in 143 post(s)
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Originally Posted by: Webduck Hi,
when to expect a version for MAC ?
Webduck
I'm trying, but because I don't have any Mac background, so there are some things too hard for me to understand...
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Rank: Advanced Member
Joined: 10/22/2013(UTC) Posts: 1,051
Thanks: 330 times Was thanked: 257 time(s) in 143 post(s)
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Originally Posted by: Akirael This was for me an instant buy as well. Right now I'm toying around with the morphs and the colour options. And while I'm missing the wetness layers and seemingly a "flatten" morph for the labia majora. I like this product.
These can be added to NGG9, what kind of flatten morph do you need for the labia majora?
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1 user thanked 3feetwolf for this useful post.
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Rank: Member
Joined: 5/11/2016(UTC) Posts: 23
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Hi, your product looks very good, it would be very important to develop it also for MAC OS or to get help with it ! Best regards Webduck
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Rank: Advanced Member
Joined: 7/19/2017(UTC) Posts: 85
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Originally Posted by: 3feetwolf
Originally Posted by: Akirael This was for me an instant buy as well. Right now I'm toying around with the morphs and the colour options. And while I'm missing the wetness layers and seemingly a "flatten" morph for the labia majora. I like this product.
These can be added to NGG9, what kind of flatten morph do you need for the labia majora?
I moved that into the official support thread.
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