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Finally… Advanced Pussy has been released.
Next stop, Advanced Penetration.
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 1 user thanked Laudanum for this useful post.
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Rank: Advanced Member
Joined: 10/19/2015(UTC) Posts: 140
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Can't wait to try it out thanks, and look to whatever add ons you do for it
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 393
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Got it  
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Rank: Advanced Member
Joined: 3/29/2015(UTC) Posts: 362
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Advanced Pussy Road Map:
Advanced Penetration
Advanced Pussy Designer 1
Advanced Pubes
Advanced Pussy Genesis 3 Addon
Advanced Pussy for Genesis 9
Advanced FLESH
I have a lot more ideas for addons such as futanari stuff for Advanced Pussy but I don’t want to announce too much all at once.
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 4 users thanked Laudanum for this useful post.
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Rank: Newbie
Joined: 2/21/2018(UTC) Posts: 2
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Hot dang!! Already installed and ready to play! Been hoping for something like this for years.
Thank you so much, Laudanum !!!!
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Rank: Newbie
Joined: 7/22/2019(UTC) Posts: 1
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Originally Posted by: Laudanum 
Advanced Pussy Road Map:
Advanced Penetration
Advanced Pussy Designer 1
Advanced Pubes
Advanced Pussy Genesis 3 Addon
Advanced Pussy for Genesis 9
Advanced FLESH
I have a lot more ideas for addons such as futanari stuff for Advanced Pussy but I don’t want to announce too much all at once.
I have to say I'm really impressed with what you have created. I'll eagerly await for the G9 version of all of these, since I'm having really good results with G9 renders (much better than G8.1) and I'm concentrating with the new generation. Edited by user Friday, November 25, 2022 5:46:58 PM(UTC)
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Rank: Newbie
Joined: 3/24/2021(UTC) Posts: 4
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I kinda want to see a Advanced Penis now, with balls, anus and everything. Or maybe more material presets for Cock-o-Rama. Probably both.
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Rank: Newbie
Joined: 1/3/2016(UTC) Posts: 3
Thanks: 1 times
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Don't suppose we can expect the futa add-on anytime soon? I'm very excited for that
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Rank: Member
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Heya! Are there any known conditions that could cause the graft to distort when using custom characters? I've tried a few and it seems like there's almost always a collapsing effect on the back of the legs and the glutes with larger characters. It's happening whether I load it before or after using morph dials. Weirdly enough, it looks fine if I'm using the node map weight brush tool (whether or not I have the graft selected) but distorts again once I switch to any other tool. (Edit: I forgot grafts don't work as long as some tools are selected, so that's probably why.)
Edit II: After playing around with it a bit and trying it on both 8 and 8.1, the problem seems to be that the character's ass is determined to remain in the default shape at all costs. I can't figure out how to post an image, but I have a 300lb or so morph dialed in where her entire backside is warped inward because only her asscheeks remain at the default G8 shape, size, and position. It's kind of hilarious. Edited by user Saturday, November 26, 2022 12:01:36 AM(UTC)
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Rank: Advanced Member
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I just bought it and I am going to give it a whirl. I am also looking forward to the Genesis 9 version of this I am also concerned still about it being a full hip/buttocks replacement instead of just occupying the gens location like the DAZ geograft. Genesis 9 bends SOOOOOO much better than G8/G8.1. It looks like DAZ really worked hard to make this gen more poseable in other positions besides standing (unlike previous generations). It has taken a lot of morphs and products to get G8 in a good place... I don't want to buy a product just to have it sit in my library because it only looks good in limited poses. I am also still concerned about HD morphs and am looking forward to testing this product out on an HD version of G8.
The roadmap you purposed looks good although I would really like to see the custom labia major/ass hole colors coming before anything else on that list.
Glad you finally got it released! 
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Rank: Member
Joined: 2/12/2016(UTC) Posts: 14
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Have to say this is pretty impressive. Thanks for the hard work. I do agree that having it as a whole hip morph can be a bit of a problem. Changing the size of buttocks for example now seems almost impossible. Can some more morphs be added? I also had some problems with the material not matching on some custom characters. The original characters it is fine though.
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Rank: Newbie
Joined: 3/2/2019(UTC) Posts: 5
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Deleting the various bones under GeomEditor>Rigid Group Editor (and afterwards rigid weight maps to just shy of zero weights) and glutes look close to normal, if not normal.
Did this cos the failed glute deforms looks alot at first glance identical to where rigid maps are 100%.
Have images made and annotated to show all this, but on Renderotica forums have to upload to a website first it seems? So guess not.
Unless someone can suggest a reputable NSFW website that Renderotica accepts?
Laudanums op image goes to https://www.renderotica....ity/resource.ashx?p=3996
As for front of figure, even deleting all rigid bones did not help near enough with pussy or lower inner thighs.
Loading Daz - voluptuous and adjust anatomy width - looks as expected on base G8F.
But add the adv.pussy and the pussy is way off for appearance (not morphing- width - in-out etc) and inner thighs lower have crazy distortions, like pulling a vert down-out and away and a bunch of verts go with it on each side (symm). This happen with DAZ's voluptuous full fig morph.
Seems, either something is missing from product, or Renderotica beta-testers just tested with base g8f.
Laudanum may have some other Daz product as a dev? or software setup? Just trying to guess why we users having issue.
This is a new one for me. Maybe learn something new? 
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Rank: Advanced Member
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Looks like in my quick tests I just did with the Big Girl morphs I have, for some reason the graft isn't applying the bigger morphs properly, not 100% sure as there is/was some variance, but it almost looks like it is inverting the morphs from the way they should be applying, so on 100% voluptuous as example rather than it expanding the graft, it is causing the graft to contract, I also noticed it was effecting more if there is scaling changing the figures height too drastically (Not surprising here, I believe Daz has some how hamstrung grafting so that if extreme scaling is used the grafts tend to distort and break, I believe as a way to curtail child porn, but I can't say for sure, just seems odd that every graft breaks when used on scaled figures) but like I was saying there seems to be some variance as going and looking at the hidden/transferred morphs if you move the morphs towards the opposite end ie -100% rather than 100% it seems to pull the glutes the right way, but even just inputting the opposite values doesn't fix the problem completely.
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Rank: Advanced Member
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I also tried it on several characters. I encountered the same problems. The edges of the geograft are also underlined.
It just seems like the geograft doesn't follow morphs (not hd).
I seem to have done everything right but I can not solve the problem.
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Rank: Member
Joined: 8/27/2022(UTC) Posts: 22
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Got AP and am looking forward to trying it out. From some of the above comments, it seems like there may be some issues with the geograft auto-following body morphs (perhaps caused by a basic issue with geografts?). If that is the case then maybe this can be solved by adding some correction morphs in ZB. Or perhaps Laudanum will make an addon package to AP for use with the more extreme large/small body morphs if necessary. Anyway, the proposed "Advanced XXXX" suite looks very interesting.
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Rank: Advanced Member
Joined: 1/29/2016(UTC) Posts: 131
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I tried AP applied to gen 8 and gen 8.1 base (quickly because busy with something else).
The problems encountered on other models, in the basic model, are minor but present. I applied some poses taken from the daz library and I noticed problems on the twisting of the legs (bad deformations).
I like the idea of creating a large geograft and also the simple controls to move the genitals but the product seems unusable.
The problems are so macroscopic that maybe I'm doing something wrong...
I look forward to comments from people more knowledgeable than me...
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Rank: Member
Joined: 8/21/2022(UTC) Posts: 14
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Like everything you make, this was an instant buy for me. Looking forward to playing with it...I'm mean her...er...you know what I mean.
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Rank: Advanced Member
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Originally Posted by: Laudanum 
Originally Posted by: Lozon1997  Hope it can be used on male models
If enough people wants support for Genesis 8 and 8.1 Male, I’d be happy to do it.
I'd be into that, for what it's worth!
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Rank: Advanced Member
Joined: 7/1/2018(UTC) Posts: 87
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The product looks great! Question: Does it react well to Smoothing Modifier?
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 393
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Troubleshooting:
Edges on various characters.
Try using the transfer utility tool and copy morphs from the host figure to AP.
I've encountered another problem. It won't render in Iray. The problem here is the geometry shell. Go to Display > Scene View and switch "Selectable (in Viewport) from OFF to ON.
EDIT
And BTW:
A great product  Edited by user Saturday, November 26, 2022 7:07:17 AM(UTC)
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