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what do you use for animating 3d Characters?
Rank: Member
Joined: 9/19/2021(UTC) Posts: 13
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what do you use for animating 3d Characters? I am using Daz3d. I have done short clips withing Daz3d, but I am looking at Blender and Unity to create animations.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 158
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I use DAZ Studio as well.  DAZ STUDIO USER SINCE 2006
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 1 user thanked Hellboy for this useful post.
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Rank: Advanced Member
Joined: 3/14/2013(UTC) Posts: 69
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I've used Max.Maya and animation master in the past but now I use Poser exclusively... By far the fastest, smoothest most intuitive software I've used, and the Optix renders are pretty much exactly what you get from Blender. I get about 2.5fpm using a 3060, I was getting 5fpm before the render queue broke... Y'all have a great day.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 393
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I won't animate, as long as I can't produce a decent image quality in under 2 minutes per frame. This makes DAZ Studio useless to me for animations. I'd like to dive in with ICone or Unreal 5,
but right now it seems impossible to get a character over including geo-grafts and geo-shells.
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Rank: Advanced Member
Joined: 5/8/2019(UTC) Posts: 95
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Daz for animation is good enough, I usually sample out tiny versions to with low frame rates first to make everything is good before doing a final version. There are also a ton of helper addons for anition, stick, spring, etc. you may want to pick up. But creating animations in Daz is derp simple.
I also use Daz to crate FBX animations to export into games engines like Unity and Unreal, there really isn't anything simpler for doing this then daz once you have a bunch of pose bundles.
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what do you use for animating 3d Characters?
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