Rank: Newbie
Joined: 6/6/2020(UTC) Posts: 6
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I tried searching for this issue but didnt find much.
Im noticing a very slightly darker colour on the GP_Torso section of the GP surfaces. I tried translucency weight but that didnt work. Its almost like a very small amount of pure black has been added. I have also copied all my mat settings from the torso of my figure so all surface settings are the same.
Anything im missing or should try?
Thanks.
Edit: the settings i copied from my figure where for PBR skin so maybe thats causing the issue? Edited by user Saturday, May 29, 2021 4:34:16 PM(UTC)
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,522
Thanks: 1283 times Was thanked: 1468 time(s) in 722 post(s)
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render mode to photoreal?
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Rank: Newbie
Joined: 6/6/2020(UTC) Posts: 6
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,522
Thanks: 1283 times Was thanked: 1468 time(s) in 722 post(s)
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Maybe try to add pure black to the torso area of GP's Transparency map... Meipe attached the following image(s):
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Rank: Newbie
Joined: 6/6/2020(UTC) Posts: 6
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Thanks Meipe, sounds like that could and should work.
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