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Outline of Fender Bender morph visible
Rank: Newbie
Joined: 6/29/2020(UTC) Posts: 7
Thanks: 3 times
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When I do a render of the scene, one of my characters has an outline of the fender bender morph visible as a darker-skin color area.
Any thoughts on what could be causing it? I've applied the MATs (the rest of the butt is right, its just the outline).
Thanks.
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Rank: Newbie
Joined: 6/29/2020(UTC) Posts: 7
Thanks: 3 times
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Ugh - I think I figured it out.
I had applied some aging morphs on the figure, and they don't seem to be compatible.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 158
Thanks: 58 times Was thanked: 113 time(s) in 81 post(s)
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Morphs are not compatible because the geograft and base figure's geometry are different. Something like an aging morph would make this difference in geometries too evident.  DAZ STUDIO USER SINCE 2006
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Renderotica
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Outline of Fender Bender morph visible
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