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matt  
#1 Posted : Thursday, November 19, 2020 9:16:32 PM(UTC)
matt

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Well, if you haven't seen her yet, go over to Daz and look for the Shariana Demon character. She is, well...pretty goddamned incredible. If there was ever a character that deserves a massive horse cock, it's this one. But...something with her textures causes problems with the shell on FTL v3.0. Even on an unmorphed G8F, I have to bump the shell offset to .055 to get it to even show up in a render. The viewport looks fine, but when rendered, it disappears inside the geometry. When the offset is bumped that high, it causes artifacts in the render. Cluster Bomb works just fine with her, but I haven't tried GP or Breastacular on her yet. It's not her body morph that does it, it's just the base maps, since I tried it on an unmorphed G8F and had the same problem. Weird, I know. 


matt  
#2 Posted : Friday, November 20, 2020 5:46:00 PM(UTC)
matt

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Welp, I figured it out. Shariana Demon has displacement maps on all outer body surfaces. Even though FTL doesn't apply displacement to any parts other than the torso, it was still causing a raise in the geometry on all other parts of the graft. This affects Golden Palace as well, I tried it out. The solution for now is to delete the displacement maps from G8 before running the mat copy script. Once that was done, it rendered properly.


thanks 1 user thanked matt for this useful post.
Meipe on 11/21/2020(UTC)
Meipe  
#3 Posted : Saturday, November 21, 2020 4:04:19 AM(UTC)
Meipe

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Originally Posted by: matt Go to Quoted Post


Shariana Demon has displacement maps on all outer body surfaces.



 


You can edit the demon torso displacement map with this texture if you want... In Gimp/Photoshop, use it as a layer mask and fill this upper new layer with the displacement neutral color (half-gray or black)


Meipe attached the following image(s):
G8F_Mask Genital.png
matt  
#4 Posted : Saturday, November 21, 2020 10:36:43 AM(UTC)
matt

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Originally Posted by: Meipe Go to Quoted Post


Originally Posted by: matt Go to Quoted Post


Shariana Demon has displacement maps on all outer body surfaces.



 


You can edit the demon torso displacement map with this texture if you want... In Gimp/Photoshop, use it as a layer mask and fill this upper new layer with the displacement neutral color (half-gray or black)



Thanks, Meipe. I'll give that a try later.


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