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KindredArts dforce slime and goo
Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 621
Thanks: 304 times Was thanked: 395 time(s) in 255 post(s)
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If you haven't yet seen dforce slime and goo from KindredArts over at DAZ, have a look. Drools, splats, tendrils of...whatever, to drape all over your figures. Hell, the default shader is even a translucent white. They know what we're up to, even if they won't admit it themselves. My limited testing shows that it works great, and easily accepts other iray shaders. Go get it, it's even on sale right now.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 579
Thanks: 14 times Was thanked: 134 time(s) in 101 post(s)
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The promos don't show what sort of shapes are available, that's a bit of a pity. "That was fun. Let's do it again."
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 621
Thanks: 304 times Was thanked: 395 time(s) in 255 post(s)
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Originally Posted by: simontemplar  The promos don't show what sort of shapes are available, that's a bit of a pity.
This is all of them. matt attached the following image(s):
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 579
Thanks: 14 times Was thanked: 134 time(s) in 101 post(s)
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Thank you, Matt, that's really helpful :)
*EDIT*
I grabbed the product and as far as dforce goes, it's behaving in interesting ways. Getting it to catch light and shade it like spunk will be a challenge though, I think. Edited by user Friday, August 14, 2020 3:40:30 AM(UTC)
| Reason: Not specified "That was fun. Let's do it again."
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 621
Thanks: 304 times Was thanked: 395 time(s) in 255 post(s)
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Originally Posted by: simontemplar 
Thank you, Matt, that's really helpful :)
*EDIT*
I grabbed the product and as far as dforce goes, it's behaving in interesting ways. Getting it to catch light and shade it like spunk will be a challenge though, I think.
I tried it with AcePyx shaders as well as the free ones from Clare3DX, and they worked pretty well.
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