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--- Usibg a wet shell on Cluster Bomb, Breastacular, Golden Palace ---
Rank: Advanced Member
Joined: 6/14/2017(UTC) Posts: 159
Thanks: 177 times Was thanked: 69 time(s) in 41 post(s)
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Doesn't seem to work for golden palace. I took off the Golden Palace Shells too.Works on breastacular. I changed the UVs to default too.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,522
Thanks: 1284 times Was thanked: 1468 time(s) in 722 post(s)
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The trick does not work with GP, because my Linday wet shell example wasn't very good... as it isn't mapped on G8F "Base Female" UVs, but on "G8F Uniform UVs". GP is out of the range of this very map, so no drops for the pussy.
In order to fix that, you need to project Linday's map on G8F Base Female UVs. Problem is Map Transfer doesn't work on shells... So I'll tell you how to fix that.
Meipe attached the following image(s):
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 1 user thanked Meipe for this useful post.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,522
Thanks: 1284 times Was thanked: 1468 time(s) in 722 post(s)
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Load G8F, remove eyelashes, load Linda's wet shell on it.
Copy Linday's Torso surface from the shell to G8F's Torso. Delete the shell.
Meipe attached the following image(s):
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,522
Thanks: 1284 times Was thanked: 1468 time(s) in 722 post(s)
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With G8F selected, load Map transfer. Add a template right-clicking it te upper-left area. Drag and drop the torso on it. Set destination directory, and accept.
Meipe attached the following image(s):
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,522
Thanks: 1284 times Was thanked: 1468 time(s) in 722 post(s)
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Now setup your scene, with G8F, GP, the wet shell. On the wet shell, follow the steps of the previous tutorial.
Select the GP surfaces of the shell, locate the bump and cutout textures, and replace them with the ones created by Map transfer. Check Default UVs are active, and you're good to go! Meipe attached the following image(s):
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,522
Thanks: 1284 times Was thanked: 1468 time(s) in 722 post(s)
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Result... Meipe attached the following image(s):
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 1 user thanked Meipe for this useful post.
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Rank: Advanced Member
Joined: 3/31/2015(UTC) Posts: 124
Thanks: 3 times Was thanked: 27 time(s) in 24 post(s)
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Thank you for this much wanted tutorial...
This is not as simple as one would expect
There's a mention of a *deleted* account : I wasn't able to find it ?
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,522
Thanks: 1284 times Was thanked: 1468 time(s) in 722 post(s)
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patr...
...eon.com/meipeX
I'll add new stuff there very soon!
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Rank: Advanced Member
Joined: 2/28/2018(UTC) Posts: 235
Thanks: 145 times Was thanked: 125 time(s) in 86 post(s)
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Thanks for the tutorial! Gonna have to try this with Golden Palace next, but looks great on Breastacular!
BrimstoneOmega attached the following image(s):
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Rank: Advanced Member
Joined: 7/6/2014(UTC) Posts: 220
Thanks: 13 times Was thanked: 46 time(s) in 36 post(s)
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@Meipe
The Linday Wet Shell works nice on Breastacular as long as one does not use extra nipple textures from headlights via the Breastacular shell. That way the nipples stay dry unfortunately. Is there a workaround to have the Wet Shell over the Breastacular shell?
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--- Usibg a wet shell on Cluster Bomb, Breastacular, Golden Palace ---
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