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Hello,
I would like to know if there is a workaround for the obvious degradation in texture quality when applying breastacular to huge breasts?
Is there some way we can amplify the resolution when using this with enormous breasts? If the only way is to use higher quality textures / HD textures this application is pretty useless to me; because it looks as if the breasts only consists of pores x)
Example given - gooHero attached the following image(s):
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It's not just a Breastacular issue, any time you make big boobies what you describe, happens. I overcome it by clearing the worst of it in photoshop.
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Originally Posted by: sumigo 
It's not just a Breastacular issue, any time you make big boobies what you describe, happens. I overcome it by clearing the worst of it in photoshop.
It's about what I would expect. The textures don't have enough detail and aren't large enough for oversized, huge breasts like that. Moderately large (like DD cup) breasts seem to have no problem, though.
I haven't seen any G8F characters with 8K maps, but it might be useful, although the texture files would be pretty big. "The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown."
-- H.P. Lovecraft
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Hi gooHero!
I would recommend selecting Breastacular, and then in the surfaces tab turn down Normal and bump to a VERY low number, possibly even zero it out and that should smooth the surface. If you want bump in the areola afterward, try the Headlights textures :)
Doing this will not affect the normal/bump on the rest of the figure, as long as you only have Breastacular selected.
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Originally Posted by: Thunder-3D 
Hi gooHero!
I would recommend selecting Breastacular, and then in the surfaces tab turn down Normal and bump to a VERY low number, possibly even zero it out and that should smooth the surface. If you want bump in the areola afterward, try the Headlights textures :)
Doing this will not affect the normal/bump on the rest of the figure, as long as you only have Breastacular selected.
Thank you very much I will try this out when I open Daz3D today :-D (always think twice about opening it, because the hours just trickle away FAST) x) this is a very nice idea though and is easy to use otherwise; which is perfect for a novice like myself!
On another note for the guys writing above; yes, I have noticed some reduction in quality without breastacular, but not this much. Examples given - Edited by user Wednesday, August 7, 2019 1:01:29 AM(UTC)
| Reason: Not specified File Attachment(s): gooHero attached the following image(s):
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0.2 Bump and 1.5 Normal; instead of 1 and 3 respectively. Thank you Thunder! :-D gooHero attached the following image(s):
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You're very welcome 😊
Another thing to keep in mind, if you are using the small areola UV setting on super massive breasts, that will amplify the map distortion a lot.
For best results when using super massive morphs, you may want to take copies of the maps into Photoshop or gimp and reduce areola size if possible.
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No bumps or normal map. Just to follow up. Thank you for this asset! :-D works really well.
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BTW I'm planning to release better Headlights textures ;)
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Originally Posted by: Meipe  BTW I'm planning to release better Headlights textures ;)
Very nice :-D... and just to throw an idea out there... You've probably been around it yourself... but....
BUTTGRAFT.... just do it :-P Love this product!
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Butt collisions, sounds good! :)
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Originally Posted by: Meipe  Butt collisions, sounds good! :)
Das Buuutt never gets enough attention! By the way, I am not just begging and jammering because I am lazy, I simple do not have the skills to do any sort of scripting or coding. Every time I try and sit down and read up on it, I lose interest inside minutes. I am a true user :-P Same with modifications for games like Skyrim... I have a ton of ideas, but not enough knowledge to implement things like I would want to its a neverending evil circle! (and a tad of laziness mixed in, in spite of what I wrote seconds ago) :-P
Thank you for your time here and the asset!
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Since we are talking about textures I notice that for some reason the texture on beasts when copied over comes out glossy and even wet-looking some time when the skin its copy from is not. its weird because it does not always happen.
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If you refresh the viewport (save and re-open the scene), the problem is gone?
If yes, it's a bug I mentioned to DAZ ages ago. Edited by user Monday, September 2, 2019 1:42:45 AM(UTC)
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hey it would be cool if we could get some slider morphs for areola detail which would create displacements for Montgomery Glands. There is another Product called Breast Control which currently has these sliders that im talking about and while they work perfectly on the original figure shapes, they have no effect on the Breastacular Graft when it is equipped. I really think that it would be totally amazing for realism if either they could be applied or new morphs are created like these for the Breastacular graft. It would work wonders coupled with what we can already do to the nipples in Breastacular.
Here's a direct link to the image in which I have shown what im talking about:-
https://i.imgur.com/eXt1wp3.png
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That would require HD morphs I believe... Problem is to know if DAZ can accept such product... HD morphs can't be sold outside their store. I agree it would be awesome! I'll ask them. Edited by user Tuesday, September 17, 2019 1:15:17 AM(UTC)
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