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KristinF  
#41 Posted : Thursday, June 27, 2019 5:49:40 AM(UTC)
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I swapped from Poser to DS four years ago mainly because of wanting to use G3 and I do like using it (even though I am hopeless with it). I still hold a lot of affection for poser, I used it since 1999 to 2015 after all so I *really* hope this turns out to be great news for it and its userbase.
"The higher and more advanced the civilisation, the more perverted the sex" Aldous Huxley
Masterstroke  
#42 Posted : Thursday, June 27, 2019 7:04:43 AM(UTC)
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Really hoping the best for Poser. Most unlikely, that I would benefit from it. I got turfed out from Rendo days ago, but that's another story.


bodo  
#43 Posted : Thursday, June 27, 2019 3:02:28 PM(UTC)
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I´m a Poser User since Poser 2 !


I found my woman about 16 years ago over `rotica (over a Navelpiercing I used pm. etc.) Over this we find out that we both are Germans and Motorcycle riders ! Only 100 km betwen us! Now we are 14 Years married. We spend thousands of $ for V4.Now  I´m a old fart or not 63. I use Poser14 pro. My Wife use my Poser11 advanced on a new Mac. We are Posers for ever! It is our hobby I like  the quick rendertime of my pics in firefly (about 10 min max. wisiwig). My wife is rendering with la femme (Poser Figure) and is lucky with her! I use Antonia WM since she arrives  and she is free !!! Till now Daz had not a Figure that´s bends so extremly smoth ! All Poser figures bend extremly better than the newest DAZ figs. So DAZ has lost 2 purchasers long ago................. We only trapped one time in there politics!


I think the best what happens to the Poserruins is Renderosity


Bodo


 


terrancew_hod  
#44 Posted : Thursday, June 27, 2019 6:40:41 PM(UTC)
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Originally Posted by: bodo Go to Quoted Post


Till now Daz had not a Figure that´s bends so extremly smoth ! All Poser figures bend extremly better than the newest DAZ figs. 



 



Yes, that's why Poser figures sell so much better than DAZ... oh wait!  But I'm glad someone is still using that old wolfhound antonia... she only "bends" well because you haven't worked with anything that actually bends! Let's move this along!


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contedesfees on 6/28/2019(UTC), johnjohn808 on 6/28/2019(UTC), Hellboy on 6/30/2019(UTC)
Masterstroke  
#45 Posted : Friday, June 28, 2019 7:29:13 AM(UTC)
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Originally Posted by: bodo Go to Quoted Post


I´m a Poser User since Poser 2 !


I found my woman about 16 years ago over `rotica (over a Navelpiercing I used pm. etc.) Over this we find out that we both are Germans and Motorcycle riders ! Only 100 km betwen us! Now we are 14 Years married. We spend thousands of $ for V4.Now  I´m a old fart or not 63. I use Poser14 pro. My Wife use my Poser11 advanced on a new Mac. We are Posers for ever! It is our hobby I like  the quick rendertime of my pics in firefly (about 10 min max. wisiwig). My wife is rendering with la femme (Poser Figure) and is lucky with her! I use Antonia WM since she arrives  and she is free !!! Till now Daz had not a Figure that´s bends so extremly smoth ! All Poser figures bend extremly better than the newest DAZ figs. So DAZ has lost 2 purchasers long ago................. We only trapped one time in there politics!


I think the best what happens to the Poserruins is Renderosity


Bodo


 




Back in the almost forgotten ancient times, when I was a Poser user, the only figure, that seemed to bend nicely, was indeed AntoniaWM. The only (my) problem  was, I could never morph her into  a character I could have been hooked on.
Genesis 3 made me switch to DS, because to me this figure bends smooth.
BTW: @ bodo: I really do enjoy your gallery ;-)
Grüße aus B.


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bodo on 6/28/2019(UTC)
Darkseal  
#46 Posted : Saturday, June 29, 2019 9:13:21 PM(UTC)
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Originally Posted by: terrancew_hod Go to Quoted Post


Yes, that's why Poser figures sell so much better than DAZ... oh wait!  But I'm glad someone is still using that old wolfhound antonia... she only "bends" well because you haven't worked with anything that actually bends! Let's move this along!



Every figure has some issues... Daz figures included. Personally, as a content developer, Poser just has better documentation. Whether that documentation comes from Poser itself, or information online, videos, books in the store. It's available and DOESN"T CHANGE. I don't need to relearn where things are or how they work. The second plus is I like the user interface.


 


There is nothing wrong with poser figures. The only thing they lack is support from the community to make items. They've also come out with "too many" (which is probably my issue as well). Seems like people just want 1 good figure to rule them all so they items they buy will work on the next generation. Correct me if I'm wrong but v4 clothing, poses, skins work on v8 right? This is what Poser should have been doing with their own figures, but instead they made a bunch of good figures. They should have made 1 of those (1male 1female) their flagship.


and terrancew_hod, try not to put people down for enjoying a figure you must not like. Antonia is a pretty good one, all of them are. They just don't get 200 people making products for each one of them.


Personally, I liked Alyson, but Pauline is great too! Just like all of them are with a bit of love from the community.


 

Edited by user Saturday, June 29, 2019 9:25:37 PM(UTC)  | Reason: Not specified

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bodo on 6/30/2019(UTC)
Darkseal  
#47 Posted : Saturday, June 29, 2019 11:57:38 PM(UTC)
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Just another quick example, Roxie. Nothing wrong with her, she just doesn't have a staff of people making hd skin textures to support her.


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bodo on 6/30/2019(UTC)
contedesfees  
#48 Posted : Sunday, June 30, 2019 1:56:22 AM(UTC)
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Originally Posted by: Darkseal Go to Quoted Post
Personally, as a content developer, Poser just has better documentation

That is so true! For much of my work-a-day life, I wrote manuals for software users, I know good documentation when I read it. DAZ Studio documentation ranges from poor to baffling.

Originally Posted by: Darkseal Go to Quoted Post
There is nothing wrong with poser figures.

Right again, there isn't! James may not rival Michael 4 when it comes to body and character morphs, but he is worthy of more support from vendors who make clothing. And nothing is so terribly wrong with Alyson and Roxie. They as well deserve love.

Originally Posted by: Darkseal Go to Quoted Post
. . . instead they [Poser] made a bunch of good figures.

Okay, here we part company (with all due respect). It's hardly a bunch, just several. But however many there are, the 3d community doesn't sufficiently appreciate what's available in Poser. And it's always important to remember that DAZ Studio is free. In the given order of human behaviour (so far as I can tell), Free + Genesis = Success. It will be ever thus.

Given that, and the inherent skepticism with which users greet Poser figures (Paul and Pauline met gales of laughter), Renderosity has its work cut out.

Edited by user Sunday, June 30, 2019 1:58:38 AM(UTC)  | Reason: Not specified

Live long and render
Masterstroke  
#49 Posted : Sunday, June 30, 2019 4:02:55 AM(UTC)
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Originally Posted by: contedesfees Go to Quoted Post


And nothing is so terribly wrong with Alyson and Roxie.



I disagree. There is something completely wrong with almost every native Poser figure. Yes, you can morph them into something nice - easily, but they just don't bend well. What good is it to have created a nice character, when you don't want to pose it? JCMs are you friend, that's how DS does it with G3 and G8 figures. But I hear some Poser experts saying "JCMs" are a nightmare when adding clothes to your figures. If so, then it means, Poser has a major problem, for it does not suppose to be a problem. It works almost flawless in DAZ Studio.
Besides...
... my list, what I like to have improved in Poser:
-1) Make Poser figures bend naturally, make them bend like humans do.
-2) Add some kind of auto fit by also using collision detections. Make users forget poke throughs.
-3) Stop Poser from breaking geometry into group-pieces. Completely rewrite it if required.
-4) Geo-craft technology would be nice. adding some additionally arms, without ruining the base mesh.
-5) And a blender bridge for editing, creating and having a full Cycles render engine.
-6) Stop making users pay for freeware by collecting them in your Poser software such as GoZ, bullet physics or that cut down cycles Superfly.
      ... for you could just buy Iray seperatley and check out the prize. So that is what DAZ included.

There are some Poser advantages though:
+1) Better animation tools. (Not valid for me, since I don't want to cut down on render quality. Unless I get myself a pixar render farm.)
+2) Dependency editor. How I miss that in DAZ Studio. Much easier, than the ERC freeze command in DS.
+3) The morph brush. Best thingy ever. Little issues fixed real quick, without switching to another app.
+4) Cloth room. Better than dforce - still !. That could change, for DAZ keeps on developing it. Cloth room is more tolerant to meshes and easier to use, but it never really have seemed to     change since Poser 5.


 

Edited by user Sunday, June 30, 2019 5:40:08 AM(UTC)  | Reason: Not specified

Meipe  
#50 Posted : Sunday, June 30, 2019 5:32:02 AM(UTC)
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Originally Posted by: Masterstroke Go to Quoted Post


+2) Dependency editor. How I miss that in DAZ Studio. Much easier, than the ERC freeze command in DS.



...in the Property Hierarchy tab, just drag any property you need directly on sub-component & controllers... ;)


 


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Masterstroke on 6/30/2019(UTC)
terrancew_hod  
#51 Posted : Sunday, June 30, 2019 8:28:05 AM(UTC)
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Originally Posted by: Darkseal Go to Quoted Post


Originally Posted by: terrancew_hod Go to Quoted Post


Yes, that's why Poser figures sell so much better than DAZ... oh wait!  But I'm glad someone is still using that old wolfhound antonia... she only "bends" well because you haven't worked with anything that actually bends! Let's move this along!



Every figure has some issues... Daz figures included. Personally, as a content developer, Poser just has better documentation. Whether that documentation comes from Poser itself, or information online, videos, books in the store. It's available and DOESN"T CHANGE. I don't need to relearn where things are or how they work. The second plus is I like the user interface.



As a content developer that's used BOTH software for eight years, yes Poser had documentation BUT it actually covered NOTHING about actually making Characters, especially packaging for sale. So let's just throw that argument out now. Just like DAZ the information I needed was found in forums and webpages. And the documentation in the Poser didn't change because there was NO CHANGES made in their figure platform! .  Maybe unless you count the weightmapping BOLTED on to the rigging. You think all the content in the marketplaces for DAZ Studio was due to them not having a manual? So there went that argument.


Quote:


There is nothing wrong with poser figures. The only thing they lack is support from the community to make items. They've also come out with "too many" (which is probably my issue as well). Seems like people just want 1 good figure to rule them all so they items they buy will work on the next generation. Correct me if I'm wrong but v4 clothing, poses, skins work on v8 right? This is what Poser should have been doing with their own figures, but instead they made a bunch of good figures. They should have made 1 of those (1male 1female) their flagship.



There's way too many Poser figures out there (especially female), that's really the problem. And just about every figure has flaws that prevent a customer from ditching older characters that did everything they wanted. How do you expect the community to rally around a mass of characters that each does a fraction of the things they want? Their money is finite not infinite. I use the genesis characters for creation because it does one thing that a mass of figures can't and what I couldn't do with the gen4 male figures: Create different characters that can share their content, where the characters I make, whether they are tall, short, fat, skinny, young, or old... the clothing just fits to it. Heck, today DAZ released a gorilla made from the male mesh and they have promos where it's wearing armor looking like the Planet of the Apes. I, and most importantly CUSTOMERS don't have to fool with the issues with content and getting clothing on different figures that the did in Poser. 


That's really why DAZ figures, especially the newer one are, are widely embraced and sold in every store. 


If you think making yet another Poser figure is going to fare any better in sales than the previous ones, you're welcome to make another one. But how well did those other figures fare, or were they a "one and done" affair? I think you already have the answer to that because 1) you created a thread asking folks for their opinion on that anime figure you want to sell, and 2) you already made a post complaining about people not supporting your figure. 


If you want to make some money, go take the genesis mesh and sculpt a figure based on that, adjust the rigging and watch people buy it.. as the clothing and shoes from that generation will automatically fit.. your figure comes pre-supported with the content already available.


Quote:


and terrancew_hod, try not to put people down for enjoying a figure you must not like. Antonia is a pretty good one, all of them are. They just don't get 200 people making products for each one of them.



I don't seem to recall you chastising Bodo on this VERY SAME ISSUE. Seemed he bashed DAZ figures to prop up Antonia or did you miss that.  Sounds pretty biased to me, so I'm ignoring you on that point..


 

Edited by user Sunday, June 30, 2019 9:02:34 AM(UTC)  | Reason: Not specified

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Hellboy on 6/30/2019(UTC)
terrancew_hod  
#52 Posted : Sunday, June 30, 2019 8:42:55 AM(UTC)
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And on that image, that's actually DAZ's hindu character Sanjay, where i changed everything including making him slightly shorter and adjust the rigging as the hip center and torso lengths have changed. And even on that alterations, customers can easily dial in or out what they want, and I threw in two penis morphs to boot.


It include correctives for bending, and i made the ERCs and corrections by dragging and dropping them into the Property Hierarchy.


EDIT:


It's not really the figure that's the issue in Poser, it's the lack of improvements in the software to make content EASIER. For example, how many versions of poser has come out and you STILL can't export an obj of an object that's already been grouped. Thank goodness for GoZ or making morph correction would be even harder, unless you're playing around with the morph brush. But it's those things that slow down the content creation process, and it really needs to be streamlined so you aren't editing CR2 files or looking for ways to edit PMD files because you can't do it within Poser itself.

Edited by user Sunday, June 30, 2019 8:58:31 AM(UTC)  | Reason: Not specified

contedesfees  
#53 Posted : Monday, July 1, 2019 2:11:50 AM(UTC)
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Originally Posted by: Masterstroke Go to Quoted Post
I disagree. There is something completely wrong with almost every native Poser figure. Yes, you can morph them into something nice - easily, but they just don't bend well.

Admittedly, I don't make serious demands of these figures. Extreme poses are too much for them; Springsteen, not Jagger.


 


Live long and render
Masterstroke  
#54 Posted : Monday, July 1, 2019 6:50:17 AM(UTC)
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Originally Posted by: contedesfees Go to Quoted Post


Originally Posted by: Masterstroke Go to Quoted Post
I disagree. There is something completely wrong with almost every native Poser figure. Yes, you can morph them into something nice - easily, but they just don't bend well.

Admittedly, I don't make serious demands of these figures. Extreme poses are too much for them; Springsteen, not Jagger.


 



Well, too bad, You don't need to go for extreme poses. Even the most simple forearm shoulder bend poses look bad.


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contedesfees  
#55 Posted : Monday, July 1, 2019 12:56:21 PM(UTC)
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In a perfect world, Meipi & Xameva's Perfect V4 Complete wouldn't be necessary. In our world, solutions to imperfections are available at modest cost.


Live long and render
billyben  
#56 Posted : Monday, July 1, 2019 1:14:27 PM(UTC)
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Originally Posted by: contedesfees Go to Quoted Post


In a perfect world, Meipi & Xameva's Perfect V4 Complete wouldn't be necessary. In our world, solutions to imperfections are available at modest cost.



Unfortunately Xameva has droped off the map it seems.  At least Meipe is still around and gives GREAT support.


Bill
I used to be disgusted, now I'm just amused
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