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3feetwolf  
#321 Posted : Saturday, June 11, 2016 10:47:37 AM(UTC)
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Originally Posted by: infinull Go to Quoted Post
Any chance of support for the Base Male UV set? (from here: http://www.daz3d.com/gen...wap-male-and-female-base)


Okay, I will add the support for the Base Male UVs :)
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infinull on 6/13/2016(UTC)
3feetwolf  
#322 Posted : Monday, July 4, 2016 11:05:24 PM(UTC)
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Originally Posted by: infinull Go to Quoted Post
Any chance of support for the Base Male UV set? (from here: http://www.daz3d.com/gen...wap-male-and-female-base)


Hi,

Sorry for the late. Please test this update and let me know if it meets your need.
https://www.dropbox.com/...date_for_Base%20Male.zip
3feetwolf  
#323 Posted : Monday, July 4, 2016 11:07:15 PM(UTC)
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Hello everyone :)

Whenever an update package is released, it contains a latest script file at that time. So if you install multiple update packages at the same time, eventually you might get an old version of "New Genitalia For Victoria 7.dsa". In this case, if you run this old script, a script error will occur. To solve this problem, I have created a script upgrade tool.

Every time you have installed one or more update packages, regardless they are up to date or earlier, you can run "Upgrade The Script Of New Gens.dsa". It will automatically update part of the code of "New Genitalia For Victoria 7.dsa" according to the update packages you have installed. So that "New Genitalia For Victoria 7.dsa" on your computer will be always newest and the script error will not happen again.

Please download this script upgrade tool from the following link:
https://www.dropbox.com/...ipt%20Upgrade%20Tool.zip
nightwolf1982  
#324 Posted : Tuesday, July 5, 2016 3:31:19 AM(UTC)
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Don't look now, Aiko 7 is out!
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3feetwolf on 7/8/2016(UTC)
JamesMugford  
#325 Posted : Tuesday, July 5, 2016 6:18:10 PM(UTC)
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Originally Posted by: nightwolf1982 Go to Quoted Post
Don't look now, Aiko 7 is out!


True that. Hope we can see gens for her soon.

Do anyone know how long until we might expect them?

Thanks,
James
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3feetwolf on 7/8/2016(UTC)
nightwolf1982  
#326 Posted : Tuesday, July 5, 2016 10:18:44 PM(UTC)
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Still waiting for the Rune 7 update, so it my be a while.
3feetwolf  
#327 Posted : Wednesday, July 6, 2016 10:58:00 PM(UTC)
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Originally Posted by: nightwolf1982 Go to Quoted Post
Still waiting for the Rune 7 update, so it my be a while.


I'm still working on Rune 7 update...I know I'm late, sorry~pray
nightwolf1982  
#328 Posted : Wednesday, July 6, 2016 11:26:21 PM(UTC)
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No rush, better it be done right than released before it's ready.
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3feetwolf on 7/8/2016(UTC)
tattooedillusions  
#329 Posted : Thursday, July 7, 2016 10:47:58 AM(UTC)
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I'm with nightwolf, no apologies necessary. Just do what you do because you do it so well. If it takes a while it takes a while. Better to take a little time to do it right.
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3feetwolf on 7/8/2016(UTC)
3feetwolf  
#330 Posted : Friday, July 8, 2016 10:15:04 AM(UTC)
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Thank you so much for all your support : )
Senilis  
#331 Posted : Wednesday, July 13, 2016 9:44:08 AM(UTC)
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I truly understand the amount of long hard work it takes to keep up in providing upgrades. I can only show my indebted appreciation by buying each release. Especially, when I tried to see if I could do it myself. A total disaster.

Which makes your artistry even more appreciative.
3feetwolf  
#332 Posted : Friday, July 15, 2016 4:14:45 AM(UTC)
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Originally Posted by: Senilis Go to Quoted Post
I truly understand the amount of long hard work it takes to keep up in providing upgrades. I can only show my indebted appreciation by buying each release. Especially, when I tried to see if I could do it myself. A total disaster.

Which makes your artistry even more appreciative.


Thank you for your praise to my work :-)
If you are interested in making your own stuff based on NGV7, such as morphs, you might want to try this low-poly version of NGV7.
https://www.dropbox.com/...low%20poly%20version.zip
I have re-topo the model, the number of polygon has been greatly reduced. KTDid have added a set of rigging to it, so that you can control the various parts of the gens. I think these improvements should be able to simplify your work.

Oh, please note that it is not the complete version, currently it only supports Base Female UV.
Senilis  
#333 Posted : Monday, July 18, 2016 5:59:09 PM(UTC)
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I want to thank you for the file. At first I was perplexed when the file did not work, but when I clicked on the "do not use this" file icon, it worked.

Edited by user Monday, July 18, 2016 6:06:13 PM(UTC)  | Reason: Not specified

WritenWrong  
#334 Posted : Tuesday, July 19, 2016 4:32:26 AM(UTC)
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Thank you for your continued support.

Looking forward to Aiko. :)
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3feetwolf on 7/20/2016(UTC)
3feetwolf  
#335 Posted : Wednesday, July 20, 2016 8:29:58 PM(UTC)
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Originally Posted by: WritenWrong Go to Quoted Post
Thank you for your continued support.

Looking forward to Aiko. :)


Thank you, WritenWrongblush
3feetwolf  
#336 Posted : Wednesday, July 20, 2016 8:32:18 PM(UTC)
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Originally Posted by: Senilis Go to Quoted Post
I want to thank you for the file. At first I was perplexed when the file did not work, but when I clicked on the "do not use this" file icon, it worked.


Hi, did you have any problems when running its script?
Senilis  
#337 Posted : Sunday, July 24, 2016 1:01:07 PM(UTC)
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Yes, I did. I got the aforementioned error message. Since the other icon linked worked, I decided that I would just go on and use the alternate technique. However, I can imagine you would be concerned. Don't sweat it for me. Just keep up the good work.
Senilis  
#338 Posted : Sunday, July 24, 2016 1:58:42 PM(UTC)
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New Topic:

Being a very despicable old codger, I kind of liked the Morph/Texture to Tempesta3d’s recent G3F character “Edna” and other old Cougars. Naturally, I was not expecting things to work when inserting your “New Genitalia For Victoria 7”.

Especially, when the texture is so displaced in the vertical direction as to the Gen. I tried all the tweaking of the “Tiling” and using the other UV Maps to no success.

I recon young man, knowingly you are extremely busy creating more fabulous “Gens”, however, if you get a chance, could you throw this old relic a hint or two as to what I can do. I have a feeling I just may have to Cut & Paste texture sections to get the “Old Cougar” canals to line up.
3feetwolf  
#339 Posted : Monday, July 25, 2016 9:41:09 AM(UTC)
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Originally Posted by: Senilis Go to Quoted Post
New Topic:

Being a very despicable old codger, I kind of liked the Morph/Texture to Tempesta3d’s recent G3F character “Edna” and other old Cougars. Naturally, I was not expecting things to work when inserting your “New Genitalia For Victoria 7”.

Especially, when the texture is so displaced in the vertical direction as to the Gen. I tried all the tweaking of the “Tiling” and using the other UV Maps to no success.

I recon young man, knowingly you are extremely busy creating more fabulous “Gens”, however, if you get a chance, could you throw this old relic a hint or two as to what I can do. I have a feeling I just may have to Cut & Paste texture sections to get the “Old Cougar” canals to line up.


Hi,

Yes, we need to modify the textures of torso.

For example, load the diffuse map of the torso, then duplicate it to get a new layer. Add a mask to the new layer. This mask should make the new layer transparent, except lower abdomen. Disconnect the link between the new layer and its mask, and then use Move Tool to move the new layer in the vertical direction. You will see the original gens changes changes its position or even be removed.

The effect of this method is not the best(compared with manually re-draw), but it is convenient and quick. I can make you a mask file if you need.
Senilis  
#340 Posted : Tuesday, July 26, 2016 4:01:17 PM(UTC)
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Hey, thank you very much. I will use your instruction this weekend.
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