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She's about 7.3x heads by my math in Maya.
I will be adding morphs to adjust things like curves/legs/arms/back/inner thighs/ etc...
While yes, it's "better" to model with legs apart, arms at 45 degree angles, etc... you as the user will HATE posing a figure rigged like that. If you've ever tried rigging at an angle, you know that bend and side to side no longer to "what you think" they should do.
The way she is different is her integrated genitals and anus. Much like "The New Girl", but this mesh is going to be a bit more realistic... at least that's what I'm shooting for. Also, I wanted a nice animish figure, and I hope to do that with morphs as well (hense the thinner thighs and arms as the default).
The newer figures I've made I'm trying to cater to the renderotica market. I figure if I can make a "great" nude figure everything else will come later.
Still in WIP stages. Texture and shape still not 100%  Darkseal attached the following image(s):
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Rank: Advanced Member
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Taking a break from the woman to make an Imp....
Imp is still in wip. I've got him down to about 30k, which is "low res" for me and other figures, but I think he's looking good! I still need to break him down for rigging and materials.
 Darkseal attached the following image(s):
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Rank: Advanced Member
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Thanks!
 Darkseal attached the following image(s):
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Rank: Advanced Member
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Coming Soon!
  Darkseal attached the following image(s):
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He looks awesome!!!! Where's his weener though?  I have all the demons of hell in my head, my only salvation is to vent them on paper. MarquisdeSade
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I Love the expressions !
Great character :-)
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Lollipop3d wrote:He looks awesome!!!! Where's his weener though? 
There are so many out there I figured he wouldn't need one..... also lots of figures of mine get rejected at "other places" and I assume this might be the reason: Putting penises on everything
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Rank: Advanced Member
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RedLightZZ wrote:I Love the expressions !
Great character :-)
Thanks!
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Rank: Advanced Member
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New rigged spaceship figure coming sooon to CGBytes!
  Darkseal attached the following image(s):
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That is awesome.
The wolf face in the middle picture is amazing.
What is the idea behind the size of it? Is that top slidey bit the cockpit? Just wondering about the default scale.
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Thank you very much! I like using the SM figures. I do wish the head morphs worked with Jessi & Olivia.
But why no "bananna physics"?
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Try Darkseal's "Anthromeat", sold here. Add a little color, and you should be good.
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Floor13 wrote:That is awesome.
The wolf face in the middle picture is amazing.
What is the idea behind the size of it? Is that top slidey bit the cockpit? Just wondering about the default scale.
There is no inside... just the ship outside. the slide door at the top DOES slide and/or "open", but there is no "opening". The scale is set @ default to be 100% the size of a regular figure. Perfect for space scenes but you will scale it up if you have people in the scene.
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Rank: Advanced Member
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Coming Soon!
In this tutorial Zbrush to Poser "Simple Clothing" we will see just how easy it is to quickly create cloths for your poser figures. With just a couple of simple steps we will create a shirt and jeans using Zbrush's simple to use tools. A few clicks of the mouse button is all it will take to turn our almost automatically created objects into clean flowing geometry to cover our figure in a stylish outfit. After watching this 3+ hour tutorial you will no longer be afraid of Zbrush in all it's power and will be making your own outfits with ease!
We will:
Export a Figure from Poser
Create Clothing with a few Simple Clicks
UV map inside Zbrush using their integrated tool
Learn how to easily tell Zbrush where we want seams
Optimize our Clothing Objects
Paint Textures
Use the Noise Feature to Replicate Cloth Texture
Make Normal Maps
Make Displacement Maps
Use Photoshop to Remove pesky Seams that tend to show in Poser
Prepare our Object to be Rigged as Conforming Clothing
Rig and Inject Morphs into our Clothing Easily using a Figure in Poser

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Rank: Advanced Member
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CAN NOT WAIT I have all the demons of hell in my head, my only salvation is to vent them on paper. MarquisdeSade
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Rank: Advanced Member
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Coming soon:
 Rigged Figure..... Darkseal attached the following image(s):
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I'd probably buy that, esp rigged to move, different color schemes (green, blue, red) maybe also a tube one with "Vore" and phallic capabilities - or for the last part a generic seamless texture map in the "Materials" section so other existing tentacles can be made to match...
Some ideas-
How about some works on Mavka, Eepo, Amity? Tits, other naughty bits.
Also, how about a good set of "Filed Teeth" for M4 ?
- just plain all teeth are V fangs. I like to do "Jungle Cannibals" for my projects, but only M2 comes with it.
Thirdly, perhaps generic guts for gore, like a long intestine tube for disemboweling someone through the belly button, etc.
Another neat thing would be a 4 arm, 4 breasted female character - mabye also a "Taur" character where she has two human leg sets... It'd be nice a poseable character like that not just post-work stuff.
I obviously can't tell you what to do but this forum is for suggestions.
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Rank: Advanced Member
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These look great and will make their way into my shopping cart very quickly :)
What about a "Burst" morph - so that the captive can escape?
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 454
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