Options
Go to last post Go to first unread
abckjl  
#1 Posted : Tuesday, July 29, 2025 5:11:54 AM(UTC)
abckjl

Rank: Newbie

Joined: 7/29/2025(UTC)
Posts: 1

Hello,  


I am new to the forum and DAZ. I apologize in advance if I posted this in the wrong place. I searched for my issue on the forum but couldn't find it. I am using a vagina model for my Gen8 female character (I tried all the big packages like Gen8 for Victoria and Advanced Pussy). I didn't have any issues on the DAZ side; I successfully applied the packages to my model and created the animations. However, when transferring them to Unity, the vaginas come as mesh renderers instead of skinned mesh renderers like clothing, meaning they aren't attached to any bones. As a result, when I run the animations, they remain suspended in mid-air instead of moving with the model. How can I associate them with a bone and ensure they come as skinned meshes when transferring them to Unity? 


Thank you in advance for your responses.

Edited by user Tuesday, July 29, 2025 5:26:17 AM(UTC)  | Reason: Not specified

Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Powered by YAF.NET | YAF.NET © 2003-2026, Yet Another Forum.NET
This page was generated in 0.123 seconds.

Notification

Icon
Error