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bman4u123  
#1 Posted : Saturday, July 5, 2025 11:22:16 AM(UTC)
bman4u123

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When I render say 1500 x 1500 image in Daz, it
comes out around 3 - 4mb. in size, so in order to
post it here I either have to reduce physical size or reduce the px/mm. which makes images more blurry.
All to meet 2mb. Max. requirement.
But when I look at gallery images of other
creators, they are pretty big in physical dimensions when zoomed and the quality/resolution is pretty sharp while still under 2mb. How you all
do that? Is there any method or suggestion
anyone can give me? Thank you for reading.


BrotherHades  
#2 Posted : Monday, July 7, 2025 5:36:03 AM(UTC)
BrotherHades

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File type, compression, resolution, layer transparency, all will effect file size


for example a .png with transparency at low resolution will create a larger file size


than say 


a .jpg, flattened, at 80% compression, at fairly decent resolution (Note with .jpg compression while it is lossy compression if you only save out the compressed .jpg as a final step and work on the image in a different format you can eliminate artifacts)


I tend to save out images from Daz Studio as .png and use that as my working file and only save it as .jpg as it is being prepped for printer or uploading


thanks 1 user thanked BrotherHades for this useful post.
ZenMaster3D on 7/8/2025(UTC)
ZenMaster3D  
#3 Posted : Tuesday, July 8, 2025 10:59:44 AM(UTC)
ZenMaster3D

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In addition to what Hades said... there's also Premium to keep in mind.


ok, ok: the official name is Premier advantage, but pardon me for sticking with 'Rotica Premium, because that's a little bit what it is... for starters: you can upload much larger images: double the amount. You get more features on your profile (like a blog) and best of all: renewal can be done using points. ... which you can earn by sharing stuff.


Not gonna lie here: I am biased (as heck) but I have mad respect for this. Also because you get to keep several features once your subscription runs out (no: not the upload size ;)).


 


thanks 2 users thanked ZenMaster3D for this useful post.
ContentModerator on 7/9/2025(UTC), yakitoo on 7/14/2025(UTC)
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