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I have just purchased the new G8M XY-Extended graft but I don't see any means of adjusting the skin tone to match the host skin. I tried using some of the MAT colors which came with the original XY but clearly they don't work with the Extended version. How can we perform such color matching? marble51 attached the following image(s):
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Rank: Advanced Member
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Update: I managed to adjust the skin tone using the surfaces tab (Translucency Weight).
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 1 user thanked marble51 for this useful post.
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Now I have come up against a new problem. The pubic area is distorted on some characters.
Here's the same character wearing the original XY and then the Extended XY. marble51 attached the following image(s):
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Rank: Advanced Member
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I can improve it but not completely smooth that region by reducing the scale of the XY-Extended Genital Base. However, the moment I try to use any of the included morphs I get huge and ugly distortions. This is a show-stopper for me.
I bought this extended version because of the problems with the foreskin on the original XY. It seems like I've just swapped one problem for another which is a big pity because I really appreciate the look and realism of this product over and above anything else I have in my library. I hope it can be fixed.
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Rank: Advanced Member
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OK - some more investigation and it is worse than I thought.
I tried with a standard G8M - no character morphs. At default the graft looks fine but I narrowed the distortions I am seeing down to the Height property under Actor>Full Body>Real World (see attached images). If I move this slider in either direction I get the distortions as seen in the following images.
After trying various other morphs, both standard and commercial packages, I get varying degrees of distortion. For me, this product is un-usable but I'm hoping that someone can suggest a solution because I can't believe that I am the only one noticing these distortions.
Edited by user Monday, September 16, 2024 11:09:59 PM(UTC)
| Reason: Not specified marble51 attached the following image(s):
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Sorry for late reply. You have to use "Custom FBM correction" sliders under actor. Just tweak the sliders until bones return to their original position. Height change moves bones out of alignment.
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 1 user thanked dbxxx for this useful post.
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Rank: Advanced Member
Joined: 8/1/2013(UTC) Posts: 232
Thanks: 40 times Was thanked: 24 time(s) in 22 post(s)
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With that good piece of information I was able to just about eliminate the distortions to the shaft but had to figure out that the pubic bone distortion was caused by the figure hip (pubic) adjustments. I'm still concerned that this only happens with the Extended version while I have no such problems with the original. I hope you can figure out a way to update it so that balancing figure morphs with the Extended Genitals is not so tricky.
Edited by user Tuesday, September 17, 2024 11:40:47 PM(UTC)
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