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matt  
#1 Posted : Wednesday, January 26, 2022 10:39:18 PM(UTC)
matt

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We've all been there, I'm sure. You're building a custom character, you have your idea in mind, and you go at it. You morph, you texture, you add grafts and hair and tweak this or tweak that, and you get to a point where you're happy with it. Now it's time to add clothes. And...the clothes don't want to cooperate with the grafts or the morphs. You get poke-through, you get weird mesh breaks, or whatever. So you say fuck it and grab a beer to go watch reruns of old Top Gear. 


But...when it works, it works. I've only been playing with this character for a couple of hours, and a lot of that was test renders. She has Futalicious with CoverUp and Breastacular loaded, and quite a few body morphs that can get fucky when clothing is added, but it all just worked. There was no cussing, no bitching, and no Top Gear. It all just worked. So, I figured that I'd share my moment of triumph with my favorite community. 


This is Marina, a Brazilian trans stripper/prostitute. I have ideas for her. 


matt attached the following image(s):
MarinaOF1.jpg
thanks 2 users thanked matt for this useful post.
Ebonix115 on 1/27/2022(UTC), ZenMaster3D on 1/27/2022(UTC)
Ebonix115  
#2 Posted : Thursday, January 27, 2022 8:03:24 AM(UTC)
Ebonix115

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I know exactly where you're coming from. I can't explain how many times this has happened but with props that are meant to be used with characters. You just get so agitated, that it's a hot mess. But this looks really good! Also, her clothing morph for futalicious is amazing! Can't wait to see what else becomes of this.
thanks 1 user thanked Ebonix115 for this useful post.
matt on 1/27/2022(UTC)
matt  
#3 Posted : Thursday, January 27, 2022 10:47:53 AM(UTC)
matt

Rank: Advanced Member

Joined: 9/15/2012(UTC)
Posts: 623

Thanks: 305 times
Was thanked: 396 time(s) in 255 post(s)

Thank you! The morph on the panties was a multi-step process, but it was all done in Studio. It's a combination of SquarePeg3D's bulge helper morphs along with dforce. 

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