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[Androgyny] Penis not completely gone
Rank: Newbie
Joined: 9/13/2021(UTC) Posts: 4
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This is about Androgyny For Futalicious.
I installed the following products correctly according to the instructions.
1. Futalicious For Genesis 8 Female
2. Roasty Add-On For Genesis 8 Female
3. Androgyny For Futalicious
And then I did the Androgyny morph to 100% to transform the G8F's penis into a clitoris, but it didn't go away completely.
Contrary to the product image, the penis mesh is uglyly broken.
How do I transform it perfectly and cleanly like the product image? Edited by user Monday, September 13, 2021 7:47:48 PM(UTC)
| Reason: Not specified modtour44 attached the following image(s):
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,521
Thanks: 1280 times Was thanked: 1468 time(s) in 722 post(s)
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Do you have any full body morph active on the main figure?
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Rank: Newbie
Joined: 9/13/2021(UTC) Posts: 4
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Originally Posted by: Meipe  Do you have any full body morph active on the main figure?
No, G8F base figure, G8.1F base figure, and my G8F and G8.1F characters all have the same problem. Edited by user Thursday, September 23, 2021 3:44:20 AM(UTC)
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,521
Thanks: 1280 times Was thanked: 1468 time(s) in 722 post(s)
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Hmm, maybe send me a screenshot of the active parameters (select show hidden params in the parameters tab) Meipe attached the following image(s):
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Rank: Newbie
Joined: 9/13/2021(UTC) Posts: 4
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Thank you for answer!
Here are the images. All parameters are unhidden. Edited by user Monday, September 27, 2021 2:53:54 AM(UTC)
| Reason: Not specified modtour44 attached the following image(s):
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,521
Thanks: 1280 times Was thanked: 1468 time(s) in 722 post(s)
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You have a parameter called AW-Diane Tween Body dialed at 20% Did you try to dial it down to 0?
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 166
Thanks: 121 times Was thanked: 80 time(s) in 65 post(s)
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Originally Posted by: Meipe  You have a parameter called AW-Diane Tween Body dialed at 20%
Did you try to dial it down to 0?
Unfortunately this is a known issue to me. The AW-Diane Tween Body morph was set set to load at 20% by default by the vendor by mistake. I reported this to them in March 2019 and was told that no-one else had reported this and it was a glitch unique to me despite sending them pictures of the dsf being incorrect. The only way to correct this permanently is to unpack and rewrite the dsf file as the vendor won't correct it. If this turns out to be the issue I'm happy to post how to do this if needed.
Everybody who has this character installed is getting their Genesis 8 Female loading with that morph at 20% without realising it. Edited by user Monday, September 27, 2021 2:34:42 PM(UTC)
| Reason: Not specified haruchai attached the following image(s):
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 2 users thanked haruchai for this useful post.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 622
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Originally Posted by: haruchai 
Originally Posted by: Meipe  You have a parameter called AW-Diane Tween Body dialed at 20%
Did you try to dial it down to 0?
Unfortunately this is a known issue to me. The AW-Diane Tween Body morph was set set to load at 20% by default by the vendor by mistake. I reported this to them in March 2019 and was told that no-one else had reported this and it was a glitch unique to me despite sending them pictures of the dsf being incorrect. The only way to correct this permanently is to unpack and rewrite the dsf file as the vendor won't correct it. If this turns out to be the issue I'm happy to post how to do this if needed.
Everybody who has this character installed is getting their Genesis 8 Female loading with that morph at 20% without realising it.
Yeah, I've noticed that. I have several of AW's characters. I don't use the morphs much, maybe sparingly here and there, but I do use the textures because they're clean and have no genitals painted on them. One of the first things that I do is dial that morph to zero when I'm building a new character. AW isn't even a vendor at 'rosity any longer, they've moved to DAZ, and have submitted ONE character, and it's for G3? WTF...in any case, that's a flaw that can throw us into fits, trying to figure out why in the hell our grafts aren't working right. It's not unique to you, it's embedded in the base figure. That is some bullshit.
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 1 user thanked matt for this useful post.
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Rank: Advanced Member
Joined: 1/16/2016(UTC) Posts: 332
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Why not just fix it yourself if Daz isn't going to fix it. It's pretty easy to do.
Just find the parameter, edit the parameter settings so the default value is "0" and then click "accept"
After that do a file -> save as -> support asset -> morph assets. You'll need to make sure the the vendor name matches the vendor name. If you click the "vendor name" dropdown arrow it'll show you all the vendor names for the figure/prop you have selected. Select the vendor and then click the "product name" dropdown and choose the product in question. Then click "accept". Close out of daz, reload daz and then load a fresh figure. That will fix the 20% default load issue.
I get that we shouldn't have to do this, but sometimes you gotta do it yourself if you want it done.
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 1 user thanked SnarltheWerewolf for this useful post.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 622
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Snarl, I don't know if it's just my system, but I can't open a .duf file with any text editor that I have, I just get gibberish and symbols. For me, it's far easier to just find the slider and dial it to zero when I create a new character. Yes, it is annoying,but a lot of things about Studio are annoying, right?
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Rank: Newbie
Joined: 9/13/2021(UTC) Posts: 4
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I dialed 'Androginy_FullHS' to 0%, and then the mesh problem disappeared.
'AW - Diane Tween Body' doesn't seem to be the cause.
Thanks for the clue to solving the problem!
One more question.
The topology of the genital area is not uniform, is this unavoidable? modtour44 attached the following image(s):
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 166
Thanks: 121 times Was thanked: 80 time(s) in 65 post(s)
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Originally Posted by: matt 
Snarl, I don't know if it's just my system, but I can't open a .duf file with any text editor that I have, I just get gibberish and symbols. For me, it's far easier to just find the slider and dial it to zero when I create a new character. Yes, it is annoying,but a lot of things about Studio are annoying, right?
Some duf and dsf files are compressed (an option when you save any asset in the dialogue). To edit it just open the file with your favourite software (I use WinRAR) and extract the bare file inside. Edit this with a text editor, save and change the file extension to the original one and replace the file (making sure you have a backup of the original of course).
The only files this doesn't work with is some scripts but they are encrypted not compressed.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 166
Thanks: 121 times Was thanked: 80 time(s) in 65 post(s)
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Originally Posted by: SnarltheWerewolf  Why not just fix it yourself if Daz isn't going to fix it. It's pretty easy to do.
Just find the parameter, edit the parameter settings so the default value is "0" and then click "accept"
After that do a file -> save as -> support asset -> morph assets. You'll need to make sure the the vendor name matches the vendor name. If you click the "vendor name" dropdown arrow it'll show you all the vendor names for the figure/prop you have selected. Select the vendor and then click the "product name" dropdown and choose the product in question. Then click "accept". Close out of daz, reload daz and then load a fresh figure. That will fix the 20% default load issue.
I get that we shouldn't have to do this, but sometimes you gotta do it yourself if you want it done.
I did fix it myself, however, there are a lot of people who are new, or casual hobbyists, and won't know how to do this so trying getting the base file fixed was to help them and any future purchasers. (Daz can't fix it as they don't sell it).
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 166
Thanks: 121 times Was thanked: 80 time(s) in 65 post(s)
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Originally Posted by: modtour44 
I dialed 'Androginy_FullHS' to 0%, and then the mesh problem disappeared.
'AW - Diane Tween Body' doesn't seem to be the cause.
Thanks for the clue to solving the problem!
One more question.
The topology of the genital area is not uniform, is this unavoidable?
Sorry to derail your thread with character error discussions, glad you got it sorted so far.
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Rank: Advanced Member
Joined: 1/16/2016(UTC) Posts: 332
Thanks: 15 times Was thanked: 122 time(s) in 77 post(s)
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Originally Posted by: matt 
Snarl, I don't know if it's just my system, but I can't open a .duf file with any text editor that I have, I just get gibberish and symbols. For me, it's far easier to just find the slider and dial it to zero when I create a new character. Yes, it is annoying,but a lot of things about Studio are annoying, right?
Well the way I described above is how you can fix it without editing the file in notepad.
You can overwrite, within Daz, other vendor's morphs. You just have to make sure that when you save the morph you use the correct vendor name and product name so it overwrites the old one. Otherwise you end up with a second copy of the morph saved in a different folder and it's all out of whack.
If you have a compressed morph file in Daz, all you need to do is overwrite the file like I detailed above and then under the save options screen uncheck the "Compress File(s)" option under "File Options" at the bottom of the window. That will save over the original morph and give you it as raw text.
I do that all the time to edit g8.1m files back to g8m if the original vendor compressed the files.
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[Androgyny] Penis not completely gone
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