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Blowfish64  
#1 Posted : Friday, December 27, 2019 9:25:10 PM(UTC)
Blowfish64

Rank: Newbie

Joined: 3/14/2013(UTC)
Posts: 4

I am having trouble with a .cr2 export. I load the Futalicious character in Daz Studio, go to export .cr2, Poser version 9, base figure. Base path and cr2 path are populated. When I go into Poser it's in my character library under the folder where I specified. I load it and it's invisible. I can select it as Body or Body Parts from the dropdown and they're all there along with the morphs, but I can't see the figure itself. It's like it didn't load the geometry or something. Any idea what I'm doing wrong?


terrancew_hod  
#2 Posted : Saturday, December 28, 2019 12:59:10 AM(UTC)
terrancew_hod

Rank: Advanced Member

Joined: 3/2/2015(UTC)
Posts: 243

Thanks: 20 times
Was thanked: 55 time(s) in 46 post(s)

Two things:

1) The CR2 exporter isn't designed for exporting new genesis items to Poser. That's really the short version of it, particularly the DS rigging used won't port over to poser. The addition of poser weightmapping in the CR2 was a failed attempted to try to bridge compatibilities, but required some things done on Poser's end.. which was never done.. so it's basically useless unless you're willing to do a lot of work to get it working.

2) The item you're trying to export wasn't grouped, since DS doesn't require it. That's why it is isn't showing up properly in Poser.

To use it you would probably have to group the item in DS, export the OBJ and re-rig it to properly use it..

Edited by user Saturday, December 28, 2019 1:02:38 AM(UTC)  | Reason: Not specified

thanks 1 user thanked terrancew_hod for this useful post.
Meipe on 12/28/2019(UTC)
Blowfish64  
#3 Posted : Saturday, December 28, 2019 8:04:43 AM(UTC)
Blowfish64

Rank: Newbie

Joined: 3/14/2013(UTC)
Posts: 4

Damn, so there's no easy way to do it?


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