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mostlyhuman2  
#1 Posted : Wednesday, September 15, 2021 2:27:08 PM(UTC)
mostlyhuman2

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Hello Meipe!  I have a construction question on LL.  The LL geo has a different polycount than the original dicktator mesh, so how did you get Daz Studio to be able to apply the existing Dicktator morphs to the LL geo since the vertex counts dont match?  Thank you so much for any guidance!! :-)


Meipe  
#2 Posted : Wednesday, September 22, 2021 1:06:11 PM(UTC)
Meipe

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In DS, any root figure project its active morphs on its 'childs'... So a graft on its sub-graft as well. But I corrected the projected morphs in a 3D application in order to smooth the bad-looking details. ;)
thanks 1 user thanked Meipe for this useful post.
mostlyhuman2 on 9/23/2021(UTC)
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