Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,522
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Here is the fixed material Copy script, and an improved shell.
I still did not have time to check Michael 8.1... if a fix is needed, I'll post it.
https://www.dropbox.com/s/p7k5en3d2mu7vxk/Dicktator_GM8_1.zip?dl=0
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 11 users thanked Meipe for this useful post.
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Cryphius3DX on 2/2/2021(UTC), Kgpx on 2/2/2021(UTC), BrimstoneOmega on 2/3/2021(UTC), jeremion on 2/4/2021(UTC), sentionaut on 2/5/2021(UTC), wrbrook on 2/5/2021(UTC), rrkknight3 on 2/12/2021(UTC), Trollkungett on 2/12/2021(UTC), dirkmd128 on 2/13/2021(UTC), arinaki-deleted on 2/21/2021(UTC), Draxin on 2/24/2021(UTC)
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Rank: Member
Joined: 10/21/2015(UTC) Posts: 11
Thanks: 12 times Was thanked: 2 time(s) in 2 post(s)
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Rank: Newbie
Joined: 3/5/2017(UTC) Posts: 3
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thanks again for the fix Meipe.
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Rank: Newbie
Joined: 7/27/2020(UTC) Posts: 3
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Maybe I'm doing something wrong, but this isn't working for me. When I try to run the new materials copy script after applying Dicktator to a Gen8.1 male I just get an error returned "No Dicktator Genitalia found grafted on the figure"... it's definitely there
***edited***
Don't mind me, I'm a moron.
Reviewing I hadn't actually installed DicktatorV3 and was just using the V2 graft.
Installed the V3 and everything is working great with the updated MAT copy script and shell.
Sorry to be an idiot. Edited by user Friday, February 19, 2021 12:31:32 PM(UTC)
| Reason: Mea culpa
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Rank: Advanced Member
Joined: 3/15/2018(UTC) Posts: 59
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Hi,
About PBRSkin shader , it doesn't support Cutout Opacity, Geoshell must be replaced by Map Transfer (change Torso UV set to Dicktator/Genitalia) + LIE
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