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walkstheshadows  
#1 Posted : Sunday, October 4, 2020 9:03:09 AM(UTC)
walkstheshadows

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First off: I love Golden Palace for G8F. Up until now it's done exactly what I need it to do, Cheers to Meipe!

Second: I have been using Daz3d for some time, but I have a Radeon video card, and so I need to send my figures to blender to render them, otherwise it takes hours instead of minutes to perform my renders. Thus far I've been using the Daz to Blender bridge, which has more or less worked great for my standard characters.

I saw from the get-go that when I installed the bridge, I ended up with 2 items in my scripts menu, one for "gen" and the other for materials, that some people didn't have. I realized right away they had to be due to my use of gp, as this is my only 3rd party daz product. "Sweet", I thought, figuring it would help me move the characters over with the gp modifications in place.

But I can't for the life of me get it to work. There's an error image that appears on the Blender bridge when you try, and changing the order of script usage doesn't seem to help. Am I missing something?

Thanks in advance.
BrotherHades  
#2 Posted : Sunday, October 4, 2020 8:29:32 PM(UTC)
BrotherHades

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DAZ has stated that they are not going to do the work to get 3rd party grafts working through the Daz to Blender bridge, so unless someone creates a way or a workaround (Which is possible since DAZ released the bridges as open source), I would use Diffeomorphic instead, as Thomas Larsson has been able to get both 3rd party grafts and HD Morphs working in Diffeomorphic.


thanks 1 user thanked BrotherHades for this useful post.
walkstheshadows on 10/9/2020(UTC)
walkstheshadows  
#3 Posted : Friday, October 9, 2020 2:41:23 PM(UTC)
walkstheshadows

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Originally Posted by: BrotherHades Go to Quoted Post


DAZ has stated that they are not going to do the work to get 3rd party grafts working through the Daz to Blender bridge, so unless someone creates a way or a workaround (Which is possible since DAZ released the bridges as open source), I would use Diffeomorphic instead, as Thomas Larsson has been able to get both 3rd party grafts and HD Morphs working in Diffeomorphic.




Thanks for the info.  I've been looking at Diffeomorphic... but how good is it really?  Does it import the characters with textures or animations as you would expect it to?  I've seen quality issues from the screens I've looked at, but maybe that's old news?


BrotherHades  
#4 Posted : Friday, October 9, 2020 6:55:13 PM(UTC)
BrotherHades

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Can't really say. I haven't gotten Diffeomorphic to work yet (Though I'm 100% sure the error is likely mine, there is a reason that documentation exists, but being a maverick I usually try to figure things out by myself, and in this case in not reading the documentation and Blogs on Thomas' site I'm not sure I installed things correctly) my last attempt seems to have saved out from Daz Studio, but it is not appearing in the list of files to open in Blender via the added Diffeomorphic Tab.


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