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A Very Slight New Genitalia For Victoria 6 Issue
Rank: Newbie
Joined: 10/14/2020(UTC) Posts: 1
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Hello! I am a proud user of 3feetwolf's New Genitalia for Victoria 6, and it mostly works smoothly- mostly, that is. However, there are certain V6 pose / NGV6 morph combinations that are nigh-on unusable without there being... well, consequences.
For example, if you use NGV6's Gens Open / Gens Extremely Open morphs with certain V6 thigh translation / rotation morphs, that will cause a mesh collision in Daz3D's draw engine between the V6 and NGV6 meshes, which results in a distinct "tearing away" of the NGV6 graft from the V6 mesh. I really like my figure poses and genital morphs the way the are without adjusting them, so I was wondering if there was a workaround for this mesh collision issue that doesn't involve the 800-pound gorilla called Blender. Something native to Daz3D- any assistance in this matter would be greatly appreciated.
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Rank: Advanced Member
Joined: 10/22/2013(UTC) Posts: 1,128
Thanks: 352 times Was thanked: 277 time(s) in 162 post(s)
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Hi, Thank you very much for your long-term support. Could you please send some screenshots related to this issue to my email, [email protected]? I will try to find a solution based on them. Thanks
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Renderotica
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Store Products
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Product Support
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3feetwolf
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A Very Slight New Genitalia For Victoria 6 Issue
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