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Posting renders in Gallery
Rank: Advanced Member
Joined: 3/2/2015(UTC) Posts: 53
Thanks: 25 times Was thanked: 2 time(s) in 2 post(s)
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When I render say 1500 x 1500 image in Daz, it comes out around 3 - 4mb. in size, so in order to post it here I either have to reduce physical size or reduce the px/mm. which makes images more blurry. All to meet 2mb. Max. requirement. But when I look at gallery images of other creators, they are pretty big in physical dimensions when zoomed and the quality/resolution is pretty sharp while still under 2mb. How you all do that? Is there any method or suggestion anyone can give me? Thank you for reading.
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Rank: Advanced Member
Joined: 2/14/2016(UTC) Posts: 669
Thanks: 35 times Was thanked: 370 time(s) in 287 post(s)
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File type, compression, resolution, layer transparency, all will effect file size
for example a .png with transparency at low resolution will create a larger file size
than say
a .jpg, flattened, at 80% compression, at fairly decent resolution (Note with .jpg compression while it is lossy compression if you only save out the compressed .jpg as a final step and work on the image in a different format you can eliminate artifacts)
I tend to save out images from Daz Studio as .png and use that as my working file and only save it as .jpg as it is being prepped for printer or uploading
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 1 user thanked BrotherHades for this useful post.
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Rank: Advanced Member
Joined: 12/28/2015(UTC) Posts: 333
Thanks: 430 times Was thanked: 186 time(s) in 134 post(s)
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In addition to what Hades said... there's also Premium to keep in mind.
ok, ok: the official name is Premier advantage, but pardon me for sticking with 'Rotica Premium, because that's a little bit what it is... for starters: you can upload much larger images: double the amount. You get more features on your profile (like a blog) and best of all: renewal can be done using points. ... which you can earn by sharing stuff.
Not gonna lie here: I am biased (as heck) but I have mad respect for this. Also because you get to keep several features once your subscription runs out (no: not the upload size ;)).
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 2 users thanked ZenMaster3D for this useful post.
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