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gooHero  
#1 Posted : Saturday, March 23, 2024 8:35:31 PM(UTC)
gooHero

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I am not going to buy any G9 assets, both because I have grown tired of Daz's on-going microtransaction scheme and little to no useful updates of the programme itself. Daz still being in the 90's when you look at other products like Blender, UE and Unity; heck Virt-a-Mate with physics for that matter (although granted it is taxing on your system and only for G2). Secondly because my paltry 8GB 3070 already AWOLs now.


 


BUT with that said, I wanted to ask beforehand if the Pumping Pole Palette for Gen9 works with the Chip Dick? and if not, why not and so on and so forth :-D


 


regards,


gooHero

Michse22  
#2 Posted : Saturday, April 6, 2024 11:18:32 PM(UTC)
Michse22

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Hi,


my log tells me this:
"Invalid hierarchy for selected node(s) and "preset_hierarchical_material" type; no root(s) found. ; Error loading asset: [...] Operation failed"


So unfortunately it does not work. The instructions state, that it uses a hierarchical material and therefore needs a G9 node in the scene :(


 


 


thanks 1 user thanked Michse22 for this useful post.
gooHero on 4/7/2024(UTC)
Meipe  
#3 Posted : Sunday, April 7, 2024 1:18:48 PM(UTC)
Meipe

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thanks 3 users thanked Meipe for this useful post.
gmretoica623 on 4/8/2024(UTC), gooHero on 4/8/2024(UTC), gamagaeru on 4/29/2024(UTC)
cylria  
#4 Posted : Sunday, November 16, 2025 1:55:36 AM(UTC)
cylria

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Originally Posted by: Meipe Go to Quoted Post
Yes, I need to rebuild all the mat presets to make it work with Chip Dick.
But you can copy the Dicktator's surfaces from the geoshell and paste them on Chip Dick in the meantime ;)


I tried copying the textures from the G9 dicktator geoshell to chip dick and it doesn't look right. I even tried copying to the chip dick forskin geoshell and the texture maps don't seem to align. Is there som trick to getting pumping the pole textures copied? 


Dragon524  
#5 Posted : Sunday, November 16, 2025 2:32:51 AM(UTC)
Dragon524

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I did this a while ago, and was able to get it to match the G9 model fairly well. This is the process I did

1) Copy the surface from the Dicktator G9 Geoshell
2) paste to the Chip Dick Surface
3) set the UV's to default (Mine auto sets as Foreskin when I paste them)
4) Set the pasted Surface's Cutout Oppacity Mask to none (So there's no longer an image next to the slider)
5) Darken the Base color of the surface to match the G9 Figure since there is no Torso color underneath being blended with the Dicktator materials

That's what worked for me. It's not perfect since the Dicktator one tries to blend with the G9 Skin tone, but it's pretty close
thanks 2 users thanked Dragon524 for this useful post.
Meipe on 11/16/2025(UTC), cylria on 11/16/2025(UTC)
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