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andrek  
#1 Posted : Wednesday, April 7, 2021 11:34:09 AM(UTC)
andrek

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When I do a render of the scene, one of my characters has an outline of the fender bender morph visible as a darker-skin color area.


Any thoughts on what could be causing it? I've applied the MATs (the rest of the butt is right, its just the outline).


Thanks.


andrek  
#2 Posted : Wednesday, April 7, 2021 11:42:41 AM(UTC)
andrek

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Ugh - I think I figured it out.

I had applied some aging morphs on the figure, and they don't seem to be compatible.
Hellboy  
#3 Posted : Wednesday, April 7, 2021 4:46:33 PM(UTC)
Hellboy

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Morphs are not compatible because the geograft and base figure's geometry are different. Something like an aging morph would make this difference in geometries too evident. 


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