Hi, I was having a problem with your Strand Based Pubic Hair that has left me completely baffled. Luckily, I managed to fix it - or at least find a workaround. I thought I'd left the description here, in case someone else encounter the same problem, or can enlighten me what caused it, coz I have no clue at the moment.
I used your Female Genitals and Strand Based Pubic Hair for Female Genitals products on my G8F figure. The genitals work fine, but all transform on G8F are multiplied by 2 on the pubic hair prop. I.e., if I move my G8F 100 units on z axis, the pubic hair ends up at z 200. And if I rotate G8F 45 degrees, the pubic hair rotates 90 degrees. The transforms for the Pubic Hair Cap itself doesn't change, they remain at 0.
I tried re-parenting it to G8F (base), G8F>hip, G8F>Female Genitalia, but the result was the same. Then I noticed that if I use the "Fix pose errors"-script that comes with the Pubic Hair - but don't re-parent it to my figure - it will work as intended and follow the figure (!) without the x2 transforms. The one downside is that the Density, Materials and Shapes can't be applied when it's no longer parented to G8F, but since I have no need to change them after creating the character, that's not a problem.
If anybody have an explanation or better solution, I'd be interested in learning it.
Cheers and happy rendering!