Rank: Advanced Member
Joined: 12/18/2012(UTC) Posts: 1,200
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Hello Meipe and Thunder,
I love this product, I am getting the hang (pun intended) of these sweet titties.
However, I would like to request if possible to have it set so that collision can work on more than one figure.
I have a scene with a large breasted woman and she has 2 men sucking on her nipples and I can do collision on one, but not both.
Is it possible to do this?
A work around would be to do multiple renders, one with collision on one figure the second on the other, but I hope there isa way to avoid that if possible.
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Rank: Advanced Member
Joined: 3/3/2015(UTC) Posts: 2,135
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Since it's a Daz limitation, it would require 2 props... Left Breast and Right Breast, each capable of its own smoothing/collision item.
Is this technically feasible? Sure.
I don't know that it's the right thing for this specific prop, though, since it's already modeled as one piece. It might create texture issues in the middle if things swing too wildly. Two separate pieces (like Headlights were two separate things) might have been a better choice for two separate collisions.
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 2 users thanked cheesymaid for this useful post.
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 1,521
Thanks: 1280 times Was thanked: 1468 time(s) in 722 post(s)
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As chessymaid said it requires to split the graft in two... A complete rebuild! :/
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 1 user thanked Meipe for this useful post.
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Rank: Member
Joined: 2/13/2016(UTC) Posts: 29
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One way you could work around this issue is changing the collision figures to a single figure. Export the two male figures as an obj. By exporting them you combine the figures into a single mesh in Daz's eyes, so to speak. Reimport the obj make sure they line up and set the collision for the obj you can then hide the obj. If you need a better explanation, I could do a detailed write-up. This is basically a simplified take on Sickleyield's collision detection method, btw.
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 2 users thanked FuegoAhegao3dx for this useful post.
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