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TomHip  
#1 Posted : Saturday, March 30, 2024 7:25:50 AM(UTC)
TomHip

Rank: Newbie

Joined: 12/6/2022(UTC)
Posts: 2

Having issue where after applying "3-GoldenPalace_Material Copy_v2-G8F 8_1" script, black lines appear between vagina and anus in thigh sides.


Not sure if this is due to shape or character textures not matching with what scripts expects?


Tried on a vanilla 8.1F and it seemed fine.


 


Character: https://www.daz3d.com/ma...-genesis-8-and-81-female


 


TomHip attached the following image(s):
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BrotherHades  
#2 Posted : Monday, April 1, 2024 3:21:01 PM(UTC)
BrotherHades

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Make sure the character you're using uses Base Female UVs 


This looks like what happens when a character is using their own UVs and if so things won't match (Cleopatra 8.1 as an example uses a different UV even though it is named as Base Female, it doesn't work well with auto materials copy files)


And though most Genesis 8 and 8.1 use Base Female UVs there are some vendors that use their own UVs with their textures. And if so then you'll likely have to switch to a Base Female UVs texture set to use the character with Golden Palace. 


TheBitterGent  
#3 Posted : Tuesday, April 2, 2024 2:51:58 AM(UTC)
TheBitterGent

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Just did a quick test on the character and when using the 8.1 Skin the GPs UV on the "3-GoldenPalace_Material Copy_v2-G8F 8_1" is set to "Golden Palace 2".
There IS a Mat Copy out there, (dropbox hot fix, or an updated version, idk), without the "3-" that has the GP UVs preset to Default UVs.

Short of it is, once the GP Graph and (Malka's) 8.1 Mats are applied to the 8.1 figure and graft.
Go to the Surfaces Tab.
Select the Golden Palace Gens (Surfaces).
Search for UV in the parameters' search bar.
Then in the UV Set drop down, change the UV Set to "Default UVs".
Should be all good.

Edited by user Tuesday, April 2, 2024 2:58:45 AM(UTC)  | Reason: specified Malka's 8.1 mats and golden palace gens surfaces

thanks 1 user thanked TheBitterGent for this useful post.
Meipe on 4/6/2024(UTC)
TomHip  
#4 Posted : Tuesday, April 2, 2024 7:13:57 AM(UTC)
TomHip

Rank: Newbie

Joined: 12/6/2022(UTC)
Posts: 2

Thanks Both, looks like it was indeed an UV issue.


For whatever reason when I executed the script it has set UVS to "Kalea 7". Once i set them all to "Default UVs" the textures all look correct now.


BrotherHades  
#5 Posted : Tuesday, April 2, 2024 12:59:37 PM(UTC)
BrotherHades

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Originally Posted by: TomHip Go to Quoted Post


Thanks Both, looks like it was indeed an UV issue.


For whatever reason when I executed the script it has set UVS to "Kalea 7". Once i set them all to "Default UVs" the textures all look correct now.



 


Really odd as Kalea 7 UVs isn't even the right generation of Genesis


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