Hello,
When I export with "Daz to Blender" it works fine.
But if I add a morph to export, it doesn't work anymore.
Here is the error in Blender. Thanks for your help.
- Daz Studio 4.22
- Blender 4.0
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bpy.ops.object.delete(use_global=False, confirm=False)
Python: Traceback (most recent call last):
File "C:\Users\mail\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\DTB\DtbOperators.py", line 385, in execute
self.import_one(fbx_adr)
File "C:\Users\mail\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\DTB\DtbOperators.py", line 287, in import_one
DtbCommands.Get_Genital(dtu)
File "C:\Users\mail\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\DTB\DtbCommands.py", line 307, in __init__
self.exec_()
File "C:\Users\mail\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\DTB\DtbCommands.py", line 343, in exec_
body = Versions.import_obj(dir+l)
File "C:\Users\mail\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\DTB\Versions.py", line 551, in import_obj
bpy.ops.import_scene.obj(
File "C:\Program Files\Blender Foundation\Blender 4.0\4.0\scripts\modules\bpy\ops.py", line 109, in __call__
ret = _op_call(self.idname_py(), kw)
AttributeError: Calling operator "bpy.ops.import_scene.obj" error, could not be found
Edited by user Saturday, March 2, 2024 6:03:14 AM(UTC)
| Reason: Not specified