Options
Go to last post Go to first unread
Rev3D  
#1 Posted : Friday, October 27, 2023 2:44:40 PM(UTC)
Rev3D

Rank: Member

Joined: 8/17/2023(UTC)
Posts: 22

Thanks: 8 times
Was thanked: 10 time(s) in 5 post(s)

Hello, I'm getting this problem with breastacular when I load in a scene the breasts stretch to world centre from the model in her pose position. Does anyone know a fix for this? Thank you.



TheBitterGent  
#2 Posted : Saturday, October 28, 2023 2:00:16 AM(UTC)
TheBitterGent

Rank: Advanced Member

Joined: 11/5/2017(UTC)
Posts: 237

Thanks: 51 times
Was thanked: 142 time(s) in 112 post(s)
Check that you don't have an editor tool active (ie: geometry editor, weight map brush, etc., Including Mesh Grabber), and are using Node Selector tool.

If this doesn't do it, may try toggling the viewport render style (ie: iray to texture and back) to see if it corrects.
After that, check the Graft parenting.

Hope it helps.
Rev3D  
#3 Posted : Saturday, October 28, 2023 2:01:00 PM(UTC)
Rev3D

Rank: Member

Joined: 8/17/2023(UTC)
Posts: 22

Thanks: 8 times
Was thanked: 10 time(s) in 5 post(s)

Originally Posted by: TheBitterGent Go to Quoted Post
Check that you don't have an editor tool active (ie: geometry editor, weight map brush, etc., Including Mesh Grabber), and are using Node Selector tool.

If this doesn't do it, may try toggling the viewport render style (ie: iray to texture and back) to see if it corrects.
After that, check the Graft parenting.

Hope it helps.


Thank you for the reply I'll keep this in mind when it happens again and see if what you said works. 


Rev3D  
#4 Posted : Saturday, October 28, 2023 7:08:30 PM(UTC)
Rev3D

Rank: Member

Joined: 8/17/2023(UTC)
Posts: 22

Thanks: 8 times
Was thanked: 10 time(s) in 5 post(s)

Originally Posted by: TheBitterGent Go to Quoted Post
Check that you don't have an editor tool active (ie: geometry editor, weight map brush, etc., Including Mesh Grabber), and are using Node Selector tool.

If this doesn't do it, may try toggling the viewport render style (ie: iray to texture and back) to see if it corrects.
After that, check the Graft parenting.

Hope it helps.


So it happened again. Went into mesh grabber back out turned off collision and it's all fine after that.


Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Powered by YAF.NET | YAF.NET © 2003-2024, Yet Another Forum.NET
This page was generated in 1.175 seconds.

Notification

Icon
Error