To anyone that may be interested, I have spent the last few days trying various approaches to applying physics to the motion of my g8.1f's Breastacular-enhanced breasts, and everything I've tried has failed to yield a reasonable result.
My first attempt was the BreastJig product from *deleted*. I believe I followed the creator's instructions, but yet, all I see is that they sag - there is no realistic movement when she walks, jumps, etc.
My next attempt was to purchase the HS dForce Hip and Breast V2 product from the Daz store. Much like my first attempt, the breasts sagged (they're big, so in and of itself, that's not unreasonable), but they do not move in any natural way during any motions I put her through. Even worse, that add-on doesn't seem at all compatible with Brestacular such that after running the dForce simulation, my g8f has four breasts, and the surface textures from Breatacular/Shell are not properly copied to the new, saggy breasts, so they are completely unusable at that point. I've attached an image to show this less than optimal result.
My third attempt, which is the only one that yielded anything even approximating a realistic result, is to do a keyframe animation and manually move the left & right pectorals, breasts, and nipples to what seems like the proper position based on the character's motion. That's all well and good, but it is very time-consuming.
If you read this and have any suggestions as to other products to try that might save lots of work for me or any other of Meipe's customers, we'd really appreciate it.
Or perhaps Meipe would consider creating a Breastacular Physics package as an additional product? If so, I volunteer to test & debug! :-)
Edited by moderator Friday, July 28, 2023 5:37:43 PM(UTC)
| Reason: Community Policy Violation - Links and/or Site References
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