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Dicktator Doesn't work with morph
Rank: Advanced Member
Joined: 8/7/2013(UTC) Posts: 228
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When I use a morph that makes the male a giant this happens to the geo graph is there any way to fix it?
dest attached the following image(s):
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 568
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That problem occurs with other cock figures too. I think it's something that needs to be fixed one a case-per-case basis, alas. "That was fun. Let's do it again."
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Rank: Advanced Member
Joined: 11/5/2017(UTC) Posts: 237
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I think you'll need to reposition or rescale the base shaft rigging bone. Happens when figure scales are dialed too extreme. About a month ago similar problem was discussed about a "bend" on dwarf/little person goblin character.
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Rank: Advanced Member
Joined: 1/25/2020(UTC) Posts: 57
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If you mean the genitals don't match the size of the character, I was able to fix that, I even make custom morphs
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Rank: Advanced Member
Joined: 9/15/2012(UTC) Posts: 568
Thanks: 14 times Was thanked: 133 time(s) in 100 post(s)
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Can someone point me to the right method please? I am interested. "That was fun. Let's do it again."
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Rank: Advanced Member
Joined: 8/7/2013(UTC) Posts: 228
Thanks: 1 times Was thanked: 7 time(s) in 7 post(s)
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Originally Posted by: TheBitterGent I think you'll need to reposition or rescale the base shaft rigging bone. Happens when figure scales are dialed too extreme.
About a month ago similar problem was discussed about a "bend" on dwarf/little person goblin character.
How would i go about doing that? I tried using the joint editor moving the roo jonit did nothing.
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Rank: Advanced Member
Joined: 11/5/2017(UTC) Posts: 237
Thanks: 51 times Was thanked: 142 time(s) in 112 post(s)
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Originally Posted by: dest
Originally Posted by: TheBitterGent I think you'll need to reposition or rescale the base shaft rigging bone. Happens when figure scales are dialed too extreme.
About a month ago similar problem was discussed about a "bend" on dwarf/little person goblin character.
How would i go about doing that? I tried using the joint editor moving the roo jonit did nothing.
After thought, turning off pose limits may be enough if they are on.
However... To move or rescale bones. Select the graft in the scene. Then, yep, go to the bone editor and select your bone, (ie: Shaft 1). Next, go to the Parameters Tab (enable "Show Hidden Properties" from the Pane Menu's Preferences, to see all options). Finally, Translate or Scale any bones as needed (ie: Z Scale). It's likely Shaft 1, use caution on the Root, and you may also want to play with the Scrotum or wiggle around the testicles while your in the neighborhood.
If anything gets out of control, hold Alt and click a dial to reset it to its default.
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2 users thanked TheBitterGent for this useful post.
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dest on 10/19/2023(UTC), Meipe on 10/23/2023(UTC)
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Dicktator Doesn't work with morph
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