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Purukitto  
#1 Posted : Tuesday, August 3, 2021 2:07:49 AM(UTC)
Purukitto

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Joined: 8/3/2021(UTC)
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Hey so have some experience with 3D modeling (with Blender) but I am mostly a newb. I have been thinking about making a adult RPG/VN for a while now but always got confused after going through some YouTube tutorials. Case being YouTube isn't a good place to learn about anything "adult" but luckily I found this website recently. any help is appreciated!


 


I am not good at modeling humans (actually anything organic) and I have used Character Creator 3 in the past in my effort to make humans. But CC to blender is a huge headache, and even after that, most of the amazing morphs and controls in CC(the expressions) are lost in blender and it just becomes tiresome. Which would still be fine with a single scene, but as I want to make a game, it would be too slow and inefficient to do it this way. I also learned Marvelous Designer for the clothing.


 


I have read through some threads here and seems like Daz3D and Poser are the most common for people here, and a lot of models and plugins are made for them as well, so anyway here are a few questions that I was looking answers for:


  1. Is there an efficient pipeline with CC3 to do what I want? is iClone worth it for the integration? Will i need something else? Where do I start? What about the lack of genitals in CC, how do I manage that?
  2. Should I switch to some other program and pipeline (Daz, poser, anything else)? What is the most efficient way to start with that?
  3. In a lot of animations/games I notice clipping around the genitals during sex, but in a few there's none, the skin around the genitals folds and spreads naturally, I was wondering how people achieve that, is it frame by frame animation of the skin around genitals or some software and capable of handling that?
  4. Are there any good tutorials,sites,people to look for erotic modeling, specially tutorials about setting up and animating believable sex scenes? 

If you can answer any or all of these questions, I'll be very thankful.

Let me know if there are any issues with this post, this is my first post here, hoping everything's fine! Thanks to everyone in advance!


Hellboy  
#2 Posted : Tuesday, August 3, 2021 10:04:38 AM(UTC)
Hellboy

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If you want to create a visual novel, The easier way is to use DAZ Studio. The software and base models are free, then everything you need probably already exists, clothes, hair, expressions, characters, poses... So you can focus on creating the images and animations and not the assets themselves. You don't even need a special license to use your renders/animations in any way.


For game engines, I like Visual Novel Maker because it is very complete and has an interface. If you don't mind learning a bit of code, RenPy is also a good choice, but everything is done in a text editor.


I have done porn animations in DAZ Studio, where skin folds or things get pushed or pulled using morphs and keyframes. But I think those porn 3D animations where things behave so naturally are done in Source Filmmaker, or at least I read it somewhere. I don't know if the software includes some kind of collision anddynamics that automates the process, or just very patient and talented animators.


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Purukitto  
#3 Posted : Tuesday, August 3, 2021 10:45:45 AM(UTC)
Purukitto

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Originally Posted by: Hellboy Go to Quoted Post
If you want to create a visual novel, The easier way is to use DAZ Studio. The software and base models are free, then everything you need probably already exists, clothes, hair, expressions, characters, poses... So you can focus on creating the images and animations and not the assets themselves. You don't even need a special license to use your renders/animations in any way.


I have tried it before but the default choice of clothes and hair is a bit less, especially the hair. I can model the dress in MD but I had trouble with hair. Is there any good way to make custom hair. I can always find what I want. This is the same issue that I have with CC3 as well. The big reason I prefer CC3 is that I have the latest skin generator for it and it looks more convincing to my eyes. But considering we can both make and then pose and animate in Daz itself is a big plus point so I will give Daz another go!


Originally Posted by: Hellboy Go to Quoted Post
For game engines, I like Visual Novel Maker because it is very complete and has an interface. If you don't mind learning a bit of code, RenPy is also a good choice, but everything is done in a text editor.


Yea I already use and like RenPy, it has more customizability and it suits my needs better (plus its open source, big plus)


Originally Posted by: Hellboy Go to Quoted Post
I have done porn animations in DAZ Studio, where skin folds or things get pushed or pulled using morphs and keyframes. But I think those porn 3D animations where things behave so naturally are done in Source Filmmaker, or at least I read it somewhere. I don't know if the software includes some kind of collision anddynamics that automates the process, or just very patient and talented animators.


Thanks for this info!

 


Overall I really want to make a very customised and personal VN, and not use the defaults, the morphs are great for that!


 


Twisted_Pencil  
#4 Posted : Wednesday, August 4, 2021 8:30:26 PM(UTC)
Twisted_Pencil

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Hi,

I'm not aware of any push button solutions for the creation of erotic animations, or not to that level of realism anyway, although I think we are getting closer all the time.

Poser and DAZ Studio are great tools for much of the pipeline - composition, materials, lighting, animation, etc through to rendering - you are going to need some content, fully rigged genital models will be required for the scenarios described, Golden Palace for Genesis 8F and Dicktator for Genesis 8M are good for that.

I agree with Hellboy DAZ Studio is the way to go here, it has the edge in availability of erotic content and provides the means to achieve what you want but expect a learning curve and a lot of patience will be required for those detailed animations. The process gets easier with experience and as you build up a stock of your own presets and poses. There are also many pose sets available that can provide time saving starting points to work from.

There are some evolving technologies such as dForce and Bullet Physics that can help with automation of those interactions but they are not without their challenges at the moment.

DAZ Studio is a great theatre, content creators have crafted some wonderful puppets but you have still got to master the art of the strings to put on a show.

I'm not sure there are many tutorials dealing specifically with the erotic but there are many good ones out there demonstrating the tools and the techniques that you can put in to practice as you see fit.

I hope this helps.
I'm just here by mistake, for a friend, for science... anyway you can't prove nuffin'.
MidnightWatcher  
#5 Posted : Wednesday, August 4, 2021 10:03:56 PM(UTC)
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There are acutely some really good VR experiences you can find if you dig around, some where you buy the specialized "hardware" and the software comes with it.


Are you speaking as a game or app? I've had lots of luck taking Daz into Unity3D, which you use to have to decimate the hell out of stuff but not so much anymore, you still have consider polycount but that depends on hardware level, if it's for a modern PC with GC not a big deal, phone app...ehhh.


Daz to Unity is pretty easy and can retain a lot of the same look even get about as good as an Daz Iray Render in real time. I've toyed with CC, it does create superior realistic characters over Daz, but only inside it's own bloated environment. CC sales layout is biggest turn off, can never fully register what I need and why and the site is a convoluted fuck. 


 


ZenMaster3D  
#6 Posted : Friday, August 13, 2021 1:50:14 AM(UTC)
ZenMaster3D

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I know it's been 10 days, but better late than never! :)


Originally Posted by: Purukitto Go to Quoted Post


Hey so have some experience with 3D modeling (with Blender) but I am mostly a newb. I have been thinking about making a adult RPG/VN for a while now but always got confused after going through some YouTube tutorials.



Then, first of all, welcome to the dark side! 


 


So, just like the others, I can't help recommend Daz Studio as well. The software is free, all the base ("starting") products are free, and it'll be a lot easier than Blender, that's for sure. Definitely easier to get started.


The trick though is to build up a nice collection of props which you can use to build up your scenes. Therefor I'd strongly suggest to focus on modeling & rendering first, and worry about the naughty stuff later on. The main problem though... while the starter products ("models") are free (and quite decent looking IMO) they're also what it is, hardly any difference between them, so you'll need figures to work with. And those are usually not free.


And despite the fact you're focussing on pr0n you're still going to need some clothing and such as well (never underestimate the strength of a nice (strip?) tease :-)


Word of the wise...  if you do plan on focussing on Daz Studio then don't bother with their official anatomy products (genitalia for the Genesis models). It's not bad, but there's much better stuff available in places like this. Not to mention that even if you do have the official genitalia for a genesis figure then there's no guarantee that the figure you plan to use will have any maps for it (the genitalia is basically a separate 'extension' which will need its own skin, and if you simply apply "any random skin" for it you may end up with a dick or vagina that clearly looks like it doesn't belong there).


Originally Posted by: Purukitto Go to Quoted Post


  1. Is there an efficient pipeline with CC3 to do what I want? is iClone worth it for the integration? Will i need something else? Where do I start? What about the lack of genitals in CC, how do I manage that?
  2. Should I switch to some other program and pipeline (Daz, poser, anything else)? What is the most efficient way to start with that?


Now, I'm not familiar with character creator myself but I do see that they provide native support for Daz Studio, so that could be a pro. However, that only builds your character, you'd still need to pose it. And for that I'd really suggest Daz Studio over Blender. Poser is a nice environment but very, very, dated so I wouldn't recommend it myself.


As for genitalia, I covered some of that already. Basically I'd recommend getting some good starting characters to work with, and then look for anatomy on sites such as this one. It's going to cost you some, but it'll be worth it.


Originally Posted by: Purukitto Go to Quoted Post


  1. Are there any good tutorials,sites,people to look for erotic modeling, specially tutorials about setting up and animating believable sex scenes? 


I wouldn't go there. Just get your fingers behind the basics of rendering and modeling, and then use those experiences to go the extra step. Sure, there will be some tricks and such you could apply (like 'linking' parts and such together at times) but...  I'd try to get creative.


Fair warning though: this stuff is very time consuming, posing things in Daz Studio may look easy enough but that's also the catch. Considering the insane amount of control which you get it can easily take hours if not days to come up with that perfect render, especially when you're starting. And then I'm even only talking about stills, not animations which is basically a whole different category of its own.


Hope this could still help you out a bit.


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