Originally Posted by: cheesymaid The Daz limit of one smoothing modifier only will be an important thing for other vendors to consider when setting up products that might feature these breasts with deformation.
Like milking teats, for instance. Two separate props for right and left breasts? Can't expect the milkers to deform both breasts. Breast binding, same thing...
Now, I'll have to see how it looks with two instances of the breast prop loaded on one model. That may be a way around the Daz limitation.
There's a few other odd limitations we listed in the product pdf, like you can't collide 2 smoothed objects into each other. However with some creative problem solving you can fake it.
If you put 2 Breastaculars against each other, only one will deform, but if you use a 3rd invisible figure with an invisible breastacular to collide with one of them, it looks like they're smooshing into each other :)
For something like "milkmaids", Breastacular "should" automatically follow whatever morph is created for G8F breasts, however I was not able to test this.
There's technically nothing you can't do if you can figure out how trick Studio into doing it ;D
The one I haven't figured out how to cheat is a boobjob. You can easily do G8M holding breastacular with Dicktator and the G8M hands all colliding, because they're technically one object. However you can't have G8F hands collide her own breasts AND collide with G8M's Dicktator. So you kind of have to chose, either G8F hands collide or Dicktator collides. Would probably look better letting the hands collide and use the "flatten collision push in" slider to make a space for Dicktator.
I'm sure people will figure out all sorts of crazy things to do with smooshy boobies :)
Edited by user Wednesday, July 31, 2019 5:26:13 PM(UTC)
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