I also found out that merging them works before export and you can select the morphs.
I don't really understand what the "Shell" Prop does, I can include it with the export, but once I import the whole thing in Unity the "Shell" doesn't animate as I change the weight of the morph, the Shell textures look bad and it's better if I disable it. When it's disabled I get genitals colors similar to the one of the G3F anatomy. The only problem that I have is with Sunny 7, When I apply everything the genitals are not fully colored, it looks like this
I'm wondering if I get the UVs pack, will that fix this issue and is it safe to say that I can delete the "Shell" before the export?
EDIT: You can replicate the issue where the shell is not following the genitals morphs by merging the genitals into the main figure then export the FBX, in daz make a new scene and then import the FBX witht the shell and genitals, the morphs will be on the main body, but won't affect the shell state.
Edited by user Friday, December 15, 2017 7:36:13 AM(UTC)
| Reason: Not specified