Thank you for puchasing the Madlab 5: "Zero-G" package from Davo ______________________________________________________________________________________ Madlab 5: "Zero-G" is the next installment of Davo's Madlab Series. This set is intended to be a Zero Gravity chamber that can be used for experiments or can be used as a power plant inside a building or space ship. Pose files are provided for M4 and V4 and matching poses for the included figures/furnishings/props. ______________________________________________________________________________________ Requirements: - PC and Mac compatible - Poser 5+ rigged and tested - Poser 7+ required for master parameter pose dial on 2 of the figures (manual posing is also able) - Not tested in DazStudio but should work with minor texture and location adjustments for reflection mapping and bump/displacement mapping - Some pre-parented items may not translate well into Daz Studio - .Obj, .cr2, .pz2, pp2, .png, .jpg formatted files - Does not require any other purchases To install, open the zip file and extract the contents (make sure "use folders" option is checked) to the location of your poser.exe file. For example: c:/program files/curious labs/poser 5 Do not include "runtime" in the extraction path, it is already specified in the zip file. ______________________________________________________________________________________ The files will be extracted to: Figures/Characters library: MADLAB 5 / :All figure items in the package MADLAB 5 / No Shadow : Non shadow casting versions of some of the figures for easier lighting setup MADLAB 5 / Pre-Assems : Some pre-assembled items for convenience. Pose Library: MADLAB 5 / this library contains subfolders - For M4 / Core Cuffs : Core Cuff figure poses and matching M4 Poses For M4 / Core Restraints : Core Restraints poses and matching M4 Poses For M4 / Gryo : Gryo poses and matching M4 Poses For M4 /Hover Tables : Hover table poses and matching M4 Poses For V4 / Core Cuffs : Core Cuff figure poses and matching V4 Poses For V4 / Core Restraints : Core Restraints poses and matching V4 Poses For V4 / Gryo : Gryo poses and matching V4 Poses For V4 / Hover Tables : Hover table poses and matching M4 Poses Tool Holder / : Tool holder figure posing options for stem and laser tip Props Library: MADLAB 5 / : smart prop back mounted jet packs for M4 and V4 ______________________________________________________________________________________________ Madlab 5 is intended to be a zero gravity environment, therefore the chamber is centered around the 0,0,0 xyz origin inside Poser. The floor of the chamber will be lower than normal and when you import a character, it will seem suspended in air, this is normal. Figures Features: - Chamber: This is a tall circular room with 4 walls, ceiling and floor. There are columns between the walls. The columns have 4 morphs to move each column out of view for better camera views. The walls can move up and down and out of view. There are 2 alternative wall figures (chamber wall 1 and 2) that can be inserted and parented to the floor. You will have to move any the chamber's walls down out of view to utilize the add-on walls. - Chamber Wall 1: This is an add-on wall for the chamber. It features an iris door and circular corridor behind the iris door. The corridor has top, bottom and right/left walls that can be moved out of the way for better views. The iris door has a master pose dial to open all the iris segments at once. The pose dial is accesible on the "wall" part of the figure and will only work in Poser 7+. You can manually pose the iris door segments. -56 degrees is a good full open setting. You can import up to 4 of these walls into the Chamber. Just dropthe walls of the chamber out of view and import the wall 2 figure, then rotate the wall by 90 degree increments and parent it to the floor. - Chamber Wall 2: This is an add-on wall with a viewing window and corridor behind the window. Each end of the corridor has a posable door. All the walls, ceiling, floor and doors can be moved out of view for good camera angles. You can import up to 4 of these walls into the Chamber. Just drop the walls of the chamber out of view and import the wall 2 figure, then rotate the wall by 90 degree increments and parent it to the floor. - Chamber Assem 1: This is a pre-assembled chamber with the addition of (1) Chamber Wall 1, an extra corridor section and extra iris door. - Chamber Assem 2: This is a pre-assembled chamber with the addition of (4) Chamber Wall 2 figures. The unused doors of the Wall 2 figures have been dropped down out of view. - Chamber Assem 3: This is a pre-assembled chamber with the addition of (1) Chamber Wall 1 figure, extra corridor, extra iris door and (3) Chamber Wall 2 figures. - Computer Station: This is large computer panel that you can add to the walls of the chamber or place anywhere. - Console Station: This is a 1/4 circle computer control console with re-positionable consoles and posable parts. - Core: The Core is a floor to ceiling structure with a repositionable glass shield in the center. The glass shield can be moved out of view. There are three additional figures that can be combined with the Core. - Core Cuffs: These are posable arm and leg cuffs with tentacle style armatures The cuff bases can be move anywhere and the tentacle arms can be posed from the cuffs back into the bases. The tentacle arms have easypose bending technology. The wireframe displayed segments have the full easypose bending controls in them. There is a wireframe/non-rendering sphere in this figure that is used to move all the parts around at once. Pose files for M4 and V4 are povided for the cuffs and M4/V4. This figure can be combined with the core or used as a stand alone. - Core Restraints: This is a figure that can be added to the Core or used as a stand alone. The arm and leg cuffs/cuff bases are re-positionable. Pose files for M4 and V4 are povided for the cuffs and M4/V4. This figure can be combined with the core or used as a stand alone. - Core Sphere: This is a power cell with ambient glow sphere in the center. This can be added to the Core figure. - Drone 1: This is a posable drone/robot that can fly around the scene. The eye is posable as well as the 4 thrusters. You can add one of the tentacle tool arm to this figure. 2 Pre-assembled versions of this drone are provided in the pre-assemblies folder. - Gyro: This is a gyroscope style restraint machine. It is fully posable and has adjustment morphs on the stems of the cuffs. Pose files for V4 and M4 are provided in the pose library. This figure is intended to sit on a floor, so a Hover Floor Pad has been provided in this package. You could also move the base of the gyro out of view and move the circular frame up into the view. - Hover Table (m4 and v4 version): This is a fully articulated restraint table with a hover jet on the back. The figure features right and left symmetry posing ability. In addition, easypose has been built into the connector hoses should you chose to use it. The cuff bands can be moved in and out for a better fit. Pose files for the table and matching poses for M4 and V4 are provided in the pose library. A separate table is provided for M4 and V4. The M4 table is slightly larger. - Ladder: This is a simple 2 part ladder figure that you can add to any wall. This is useful for characters to use for stabilization in Zero-G environment. - Light Ring: This is a posable ring of lights and monitors you can add to your scene. The small antennas on the ends of the light banks are re-positionable. - Tool Tenta Arm: This is a posable tool armature with easypose bending technology. The wireframe displayed segments have full easypose bending control nodes in them. The head of the arm is where you would attach a tool, move this head around for positioning, then pose the hose/arm back toward the item you have it mounted to. Tentacle arms with the tool tips already pre-parentned to the head are provided. - Tenta-* : This is a posable tentacle tool arm with the tools pre-parented to the tips. - Tenta-Inject: This is a syringe style tool for injecting fluid into your characters. The vial can be repositioned. - Tenta-Probe: This is a probe/laser tool tip. There is a small laser tip hidden just inside the tip of the probe that has a beam length morph. - Tenta-Saw: This is a posable cutting saw tool tip. - Tenta-Suction: This tool tip can be used as a milking device for breasts or as an umbillical cord type device, or a can be used to attach to the body or other figure. - Tenta-Tongs: This is a tweezers/pincher type of device. The tong tips can be hidden to just have sharp metal tweezer tips. Each arm is posable - Tool Holder: This is a floating tool holder that can be used to attach the Tool Tentacles to (a pre-parented version is provided). There is a floating stem to move the figure around, remember, this is zero gravity. Inside the tool holder housing is a hidden lazer tip assembly. There is a pose file in the pose library to reveal the laser tip. Inside the tip of the laser is a morph adjustable beam. There is a pose file to hide and show the laser tip as well as a pose to hide the stem of the tool holder if you don't want to see it. - Xtra Corridor: This is an extra circular corridor section with movable walls and ceiling. You can add these together and place them behind Chamber Wall 1 door. - Xtra iris Door: This is an extra iris door with posable door segments. If you are using Poser 7 or higher, there is a master parameter pose dial that will open all the door segments at once. Pre-Assemblies: There are some pre-assembled figures such as a console station ring attached to a null base (to move all the consoles together), a pre-assembled tool holder and pre-assembled Core features. Adult Expansion pre-assemblies: These are pre-assembled figures ready to load into your scene which include a couple versions of drone 1 and 2. Assembly 2 of each utilizes the M4 milking penis pump. ____________________________________________________________________________________________________________________________ Props: Smart props are props that automatically insert into your scene and self parent to your character. Simply click on your character first, then add the smart prop from the library, it will parent itself to your character automatically. You may need to apply a hand pose from the hands library if the prop is a hand prop. This package contains the following: -Smart prop back mounted mini jets to move your figures around in zero-g. These import automatically into the upper back of your character. --------------------------------------------------------------------------------------------------------------------------------- Pose files are provided in the pose library to match all the equipment that uses M4 and V4. INVERSE KINEMATICS (IK) NOTE: TURN OFF IK ON YOUR CHARACTERS BEFORE POSING OR DISTORTIONS ON YOUR CHARACTER WILL OCCUR. ---------------------------------------------------------------------------------------------------------------------------------- RAYTRACING: Raytrace properties have been built into the material zones on these figures. In order to take advantage of raytracing in Poser, you will have to 'enable' raytracing in the render properties settings. I suggest a minimum of 2 raytrace bounces. More bounces will slow down rendering times. ----------------------------------------------------------------------------------------------------------------------------------- Please enjoy and have fun with this product. Any questions, email me at [email removed] Cheers, Davo Name Type Path davo_madlab5_readme.txt Text Document EULA.txt Text Document ML5bpack.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5chamber.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5comp1.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5consl1.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5core.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5corecuffs.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5crest.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5csphere.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5drone1.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5gyrofin.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5hpad.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5ladder.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5litering.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5nullbase.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5t1.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5t2.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5t3.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5t4.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5t5.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5table1.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5tarm.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5tholder.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5wall1.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5wall2.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5xcorr.obj OBJ File Runtime\geometries\BeyondB\madlab5\ ML5xdoor.obj OBJ File Runtime\geometries\BeyondB\madlab5\ !! Null Base.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ !! Null Base.png PNG image Runtime\libraries\character\MADLAB 5\ Chamber Assem 1.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Chamber Assem 1.png PNG image Runtime\libraries\character\MADLAB 5\ Chamber Assem 2.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Chamber Assem 2.png PNG image Runtime\libraries\character\MADLAB 5\ Chamber Assem 3.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Chamber Assem 3.png PNG image Runtime\libraries\character\MADLAB 5\ Chamber Wall 1.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Chamber Wall 1.png PNG image Runtime\libraries\character\MADLAB 5\ Chamber Wall 2.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Chamber Wall 2.png PNG image Runtime\libraries\character\MADLAB 5\ Chamber.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Chamber.png PNG image Runtime\libraries\character\MADLAB 5\ Computer Station.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Computer Station.png PNG image Runtime\libraries\character\MADLAB 5\ Console Station.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Console Station.png PNG image Runtime\libraries\character\MADLAB 5\ Core Cuffs.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Core Cuffs.png PNG image Runtime\libraries\character\MADLAB 5\ Core Restraints.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Core Restraints.png PNG image Runtime\libraries\character\MADLAB 5\ Core Sphere.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Core Sphere.png PNG image Runtime\libraries\character\MADLAB 5\ Core.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Core.png PNG image Runtime\libraries\character\MADLAB 5\ Drone 1.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Drone 1.png PNG image Runtime\libraries\character\MADLAB 5\ Gyro.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Gyro.png PNG image Runtime\libraries\character\MADLAB 5\ Hover Floor Pad.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Hover Floor Pad.png PNG image Runtime\libraries\character\MADLAB 5\ Hover Table M4.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Hover Table M4.png PNG image Runtime\libraries\character\MADLAB 5\ Hover Table.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Hover Table.png PNG image Runtime\libraries\character\MADLAB 5\ Ladder.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Ladder.png PNG image Runtime\libraries\character\MADLAB 5\ Light Ring.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Light Ring.png PNG image Runtime\libraries\character\MADLAB 5\ Tenta - Inject.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Tenta - Inject.png PNG image Runtime\libraries\character\MADLAB 5\ Tenta - Probe.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Tenta - Probe.png PNG image Runtime\libraries\character\MADLAB 5\ Tenta - Saw.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Tenta - Saw.png PNG image Runtime\libraries\character\MADLAB 5\ Tenta - Suction.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Tenta - Suction.png PNG image Runtime\libraries\character\MADLAB 5\ Tenta - Tongs.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Tenta - Tongs.png PNG image Runtime\libraries\character\MADLAB 5\ Tool 1 - Saw.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Tool 1 - Saw.png PNG image Runtime\libraries\character\MADLAB 5\ Tool 2 - Tongs.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Tool 2 - Tongs.png PNG image Runtime\libraries\character\MADLAB 5\ Tool 3 - Inject.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Tool 3 - Inject.png PNG image Runtime\libraries\character\MADLAB 5\ Tool 4 - Probe.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Tool 4 - Probe.png PNG image Runtime\libraries\character\MADLAB 5\ Tool 5 - Suction.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Tool 5 - Suction.png PNG image Runtime\libraries\character\MADLAB 5\ Tool Holder.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Tool Holder.png PNG image Runtime\libraries\character\MADLAB 5\ Tool Tenta Arm.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Tool Tenta Arm.png PNG image Runtime\libraries\character\MADLAB 5\ Xtra Corridor.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Xtra Corridor.png PNG image Runtime\libraries\character\MADLAB 5\ Xtra Iris Door.cr2 CR2 File Runtime\libraries\character\MADLAB 5\ Xtra Iris Door.png PNG image Runtime\libraries\character\MADLAB 5\ Chamber Assem 1.cr2 CR2 File Runtime\libraries\character\MADLAB 5\No Shadow\ Chamber Assem 1.png PNG image Runtime\libraries\character\MADLAB 5\No Shadow\ Chamber Assem 2.cr2 CR2 File Runtime\libraries\character\MADLAB 5\No Shadow\ Chamber Assem 2.png PNG image Runtime\libraries\character\MADLAB 5\No Shadow\ Chamber Assem 3.cr2 CR2 File Runtime\libraries\character\MADLAB 5\No Shadow\ Chamber Assem 3.png PNG image Runtime\libraries\character\MADLAB 5\No Shadow\ Chamber Wall 1.cr2 CR2 File Runtime\libraries\character\MADLAB 5\No Shadow\ Chamber Wall 1.png PNG image Runtime\libraries\character\MADLAB 5\No Shadow\ Chamber Wall 2.cr2 CR2 File Runtime\libraries\character\MADLAB 5\No Shadow\ Chamber Wall 2.png PNG image Runtime\libraries\character\MADLAB 5\No Shadow\ Chamber.cr2 CR2 File Runtime\libraries\character\MADLAB 5\No Shadow\ Chamber.png PNG image Runtime\libraries\character\MADLAB 5\No Shadow\ Computer Station.cr2 CR2 File Runtime\libraries\character\MADLAB 5\No Shadow\ Computer Station.png PNG image Runtime\libraries\character\MADLAB 5\No Shadow\ Console Station.cr2 CR2 File Runtime\libraries\character\MADLAB 5\No Shadow\ Console Station.png PNG image Runtime\libraries\character\MADLAB 5\No Shadow\ Ladder.cr2 CR2 File Runtime\libraries\character\MADLAB 5\No Shadow\ Ladder.png PNG image Runtime\libraries\character\MADLAB 5\No Shadow\ Light Ring.cr2 CR2 File Runtime\libraries\character\MADLAB 5\No Shadow\ Light Ring.png PNG image Runtime\libraries\character\MADLAB 5\No Shadow\ Xtra Corridor.cr2 CR2 File Runtime\libraries\character\MADLAB 5\No Shadow\ Xtra Corridor.png PNG image Runtime\libraries\character\MADLAB 5\No Shadow\ Xtra Iris Door.cr2 CR2 File Runtime\libraries\character\MADLAB 5\No Shadow\ Xtra Iris Door.png PNG image Runtime\libraries\character\MADLAB 5\No Shadow\ Console Station Assem.cr2 CR2 File Runtime\libraries\character\MADLAB 5\Pre-Assems\ Console Station Assem.png PNG image Runtime\libraries\character\MADLAB 5\Pre-Assems\ Core-Cuffs Assem.cr2 CR2 File Runtime\libraries\character\MADLAB 5\Pre-Assems\ Core-Cuffs Assem.png PNG image Runtime\libraries\character\MADLAB 5\Pre-Assems\ Core-Restraint Assem.cr2 CR2 File Runtime\libraries\character\MADLAB 5\Pre-Assems\ Core-Restraint Assem.png PNG image Runtime\libraries\character\MADLAB 5\Pre-Assems\ Core-Sphere Assem.cr2 CR2 File Runtime\libraries\character\MADLAB 5\Pre-Assems\ Core-Sphere Assem.png PNG image Runtime\libraries\character\MADLAB 5\Pre-Assems\ Tool Holder Assem.cr2 CR2 File Runtime\libraries\character\MADLAB 5\Pre-Assems\ Tool Holder Assem.png PNG image Runtime\libraries\character\MADLAB 5\Pre-Assems\ Pose 1 Cuffs.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Core Cuffs\ Pose 1 Cuffs.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Core Cuffs\ Pose 1 M4.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Core Cuffs\ Pose 1 M4.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Core Cuffs\ Pose 2 Cuffs.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Core Cuffs\ Pose 2 Cuffs.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Core Cuffs\ Pose 2 M4.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Core Cuffs\ Pose 2 M4.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Core Cuffs\ Pose 3 Cuffs.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Core Cuffs\ Pose 3 Cuffs.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Core Cuffs\ Pose 3 M4.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Core Cuffs\ Pose 3 M4.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Core Cuffs\ Pose 4 Cuffs.png PNG image 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Runtime\libraries\Pose\MADLAB 5\For M4\Gyro\ Pose 2 M4.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Gyro\ Pose 2 M4.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Gyro\ Pose 3 Gyro.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Gyro\ Pose 3 Gyro.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Gyro\ Pose 3 M4.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Gyro\ Pose 3 M4.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Gyro\ Pose 1 M4.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Hover Tables\ Pose 1 M4.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Hover Tables\ Pose 1 Table.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Hover Tables\ Pose 1 Table.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Hover Tables\ Pose 2 M4.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Hover Tables\ Pose 2 M4.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Hover Tables\ Pose 2 Table.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Hover Tables\ Pose 2 Table.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Hover Tables\ Pose 3 M4.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Hover Tables\ Pose 3 M4.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Hover Tables\ Pose 3 Table.png PNG image Runtime\libraries\Pose\MADLAB 5\For M4\Hover Tables\ Pose 3 Table.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For M4\Hover Tables\ Pose 1 Cuffs.png PNG image Runtime\libraries\Pose\MADLAB 5\For V4\Core Cuffs\ Pose 1 Cuffs.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For V4\Core Cuffs\ Pose 1 V4.png PNG image Runtime\libraries\Pose\MADLAB 5\For V4\Core Cuffs\ Pose 1 V4.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For V4\Core Cuffs\ Pose 2 Cuffs.png PNG image Runtime\libraries\Pose\MADLAB 5\For V4\Core Cuffs\ Pose 2 Cuffs.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For V4\Core Cuffs\ Pose 2 V4.png PNG image Runtime\libraries\Pose\MADLAB 5\For V4\Core Cuffs\ Pose 2 V4.pz2 PZ2 File Runtime\libraries\Pose\MADLAB 5\For V4\Core 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