Universal Tool by Darkseal 9/27/2016 http://www.renderotica.com/content-artists/Darkseal/96 Carl Culberson Description: Tired of trying to use tools that "just don't fit right"? They never seem to match, blend, etc... and lets face it, sometimes you just get bored of the same old tool. Well, here is your chance at a NEW tool, a "Universal Tool"! Universal Tool comes with a built in tight ring to help keep pressure up, add spice, and acts as the barrier that makes universal tool "universal". That, and the super secret material masking system, helps to make sure that this tool will match your figure. Universal Tools' "end piece" and "dangly bits" are rigged to simulate the animated "motion in the ocean". Joint control morphs have been added to help with the 12 o'clock and 6 o'clock positions. Scale parts as wanted to simulate increased engorgement. ***NOTE*** Poser 6 or above Renders done in Octane unless labeled firefly... Please read the Usage Tips in the readme file for help on matching the color of your figure to the "Universal Tool". ................................... "All of this product's content was created by Carl Culberson" System Requirements: Poser 6 or above What's Included? Darkseal_UniTool_Readme.txt Runtime Runtime Folder including the following... Runtime/Libraries/Character/Universal Tool/... Universal Tool.cr2 .png .xmp Runtime/Geometries/Universal Tool/... Universal Tool.obj Runtime/Textures/Universal Tool/... UniversalToolColor.jpg UniversalToolDisp.jpg UniversalToolMask.jpg UniversaloolMask2.jpg Installation: Unzip the file and copy the content into your Poser directory and merge with Runtime. If you do not you will have to manually place each item in its respective folder in which it has already been placed in the inventory list above. Limitations: Do not re-sell or distribute these textures, images, objects, cr2, pz2 or any other item in this package. Usage tips: Scale the "sack", "penis", or "penis2" to adjust size as wanted. Manually move the "Hip" on Universal Tool to position it correctly for whatever figure you want. Getting the Color to match takes only a few steps. The current color is set to match M4. There are 3 nodes to mainly focus on: Diffuse_Color, Figure_Hip_Color, and Tint Top_Color. If you are having trouble try following these steps: Step 1: Go to the advanced tab of the material room and Select the hip area of the figure you want to match. Open the image (click the eyeball) of the color map connected to the hip. Step 2: Make a new node via Right click > New node > Math > Simple Color Step 3: Click the color to select a new color... use the eye dropper tool and hover over the image of the genital area (that you saw in step 1) and select it. Step 4: Copy this node. (This is all to just get a color match) Step 5: Select the "Universal Tool" genitalia while in the material rooms advanced tab and select the "Tool" material. Step 6: Paste the simple color node you copied in step 4. Select the "Figure_Hip_Color" color and click the color of the simple color node you've just pasted. They should now be the same. Step 7: Double check the main Diffuse Color of the poser surface. M4 and V4 characters tend to have a light blue color, so that is what it has been set to, but the material you may be trying to match could be something else. Make sure these diffuse colors (on the hip and the tool) are the same. Step 8: The "Tint_Top_Color" node is there for small "tweaks". Just because the color "matches" doesn't mean that is what you are happy with. I tend to make the "input_1" color of this node an off white color of light yellow or light pink/peach depending on the rest of the figures color. This is a personal preference and I encourage you to play with subtle tinting to enhance "character". Enjoy! ................................................. keywords: figure,rigged,penis,cock,meat,darkseal,male,she,xxx,fetish,bdsm,women,sex,custom,huge,play,gen,pussy,ass,uni,universal,tool,multiple,dick,